I'm Nenad Nikolic, a Unity Developer and Backend Engineer specializing in multiplayer games and scalable architecture. I've delivered production-ready gameplay and backend solutions supporting 50k+ concurrent users across mobile, WebGL, and desktop. I'm experienced in persistence, monetization, and cost-efficient server architecture, and I enjoy turning complex problems into reliable, high-performance systems.

Nenad Nikolic

I'm Nenad Nikolic, a Unity Developer and Backend Engineer specializing in multiplayer games and scalable architecture. I've delivered production-ready gameplay and backend solutions supporting 50k+ concurrent users across mobile, WebGL, and desktop. I'm experienced in persistence, monetization, and cost-efficient server architecture, and I enjoy turning complex problems into reliable, high-performance systems.

Available to hire

I’m Nenad Nikolic, a Unity Developer and Backend Engineer specializing in multiplayer games and scalable architecture.

I’ve delivered production-ready gameplay and backend solutions supporting 50k+ concurrent users across mobile, WebGL, and desktop. I’m experienced in persistence, monetization, and cost-efficient server architecture, and I enjoy turning complex problems into reliable, high-performance systems.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Senior Unity / Typescript Developer at 6th Base Games
February 1, 2025 - February 1, 2026
Built core systems for a 2D space exploration game (combat, upgrades, creature collection). Engineered backend integrations for progression systems, combat logic, and player data persistence. Delivered Unity gameplay features and UI/UX improvements for release readiness.
Senior Unity / Java Developer at 6th Base Games
September 1, 2022 - February 1, 2025
Led development of a Unity collectible card game built on the Faeria (Steam game) codebase, extending it with visual novel features, event systems, and tournament logic. Delivered scalable architecture and gameplay systems that supported 50k users, integrated IAP on multiple stores.
Independent Unity Consultant at Upwork (Top Rated)
May 1, 2022 - May 1, 2024
Secured repeat contracts by shipping 10+ projects with cross-platform backend integrations.
Unity Developer at Fruss AG
May 1, 2022 - May 1, 2023
Contributed to Pax.world, a funded WebGL/mobile metaverse platform. Implemented chat, streaming, and interactive virtual spaces, delivering AI-driven assistants and performance optimizations that enhanced engagement and cross-platform experience.
Independent Game Developer
January 1, 2021 - December 1, 2021
Published solo mobile game (5k+ downloads) with ads/IAP monetization.
Food Technologist & Team Lead at Various regulated production environments
October 1, 2011 - May 1, 2022
Led 20+ person teams in regulated production environments; completed freelance projects in web automation and data processing, gaining early consulting and client management experience.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate