Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Software Engineer at Gold Coin Studios
November 1, 2022 - December 1, 2025Engineered and shipped 10+ real-time interactive titles, implementing core gameplay loops, state machines, feature systems, and player-facing UI. Designed gameplay mechanics including anticipation systems, feature triggers, progression rules, and animation-driven interactions. Owned end-to-end feature development: design, implementation, tuning, debugging, and release. Built internal gameplay and animation tools that accelerated iteration and reduced development time by 20+ hours per project. Profiled and optimized gameplay performance, improving frame rate, memory usage, and responsiveness by 50%+ across mobile and desktop.
Research Assistant at University of Nevada, Reno
June 1, 2021 - August 1, 2021Designed and built a drone-mounted LiDAR harness enabling interactive, real-time 3D environment mapping. Developed an API converting live sensor data into real-time 3D point clouds for robotics applications.
Research Assistant at Virtual Reality Study for ASD
October 1, 2021 - January 1, 2022Recreated experimental VR environments in Unity, focusing on interaction fidelity and user experience.
Education
Bachelor of Science in Computer Science & Engineering; Minor in Digital Interactive Games at University of Nevada, Reno
January 11, 2030 - December 1, 2021Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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