Composer and sound designer with 14 years of experience creating audio for both linear and interactive media, with deep expertise across DAWs, effect suites, and game audio middleware. Passionate about the synergy between sound design, music, narrative, art and gameplay—delivering work that is technically reliable across platforms and constraints, and above all, emotionally resonating.

Ryna Lau

Pro

Composer and sound designer with 14 years of experience creating audio for both linear and interactive media, with deep expertise across DAWs, effect suites, and game audio middleware. Passionate about the synergy between sound design, music, narrative, art and gameplay—delivering work that is technically reliable across platforms and constraints, and above all, emotionally resonating.

Available to hire

Composer and sound designer with 14 years of experience creating audio for both linear and interactive media, with deep expertise across DAWs, effect suites, and game audio middleware. Passionate about the synergy between sound design, music, narrative, art and gameplay—delivering work that is technically reliable across platforms and constraints, and above all, emotionally resonating.

See more

Language

English
Fluent
Chinese
Advanced

Work Experience

Freelance Composer, Sound Designer & Audio Integrator at Eeze Entertainment UK (remote, via freelance)
January 1, 2023 - Present
Remote composer and sound designer in a fast-paced production environment with frequent releases and rapid turnaround. Composed orchestral music under strict technical constraints (seamless looping, controlled dynamic range, cross-platform compatibility across desktop and mobile) and integrated audio using the company’s proprietary game engine. Edited preview videos for art/design teams using DaVinci Resolve, Premiere and After Effects. Worked across multiple game projects (commercial and game jams) with teams of 1–14 spanning puzzle, idle, narrative, roguelike and FPS genres. Served as composer, sound designer and audio integrator for REEL (featured #1 on itch.io popularity) in a multidisciplinary four-person team. Recorded and cleaned dialogue with voice actors using iZotope RX and plugins, and supported linear media (award-winning short films), advertising, plus production, mixing and mastering for artists and clients.

Education

MSc Science Communication at Imperial College London
January 1, 2018 - January 1, 2020
BSc Biochemistry at Imperial College London
January 1, 2015 - January 1, 2018
Music Production & DJ Diploma at pointblank London
January 1, 2022 - January 1, 2023

Qualifications

Grade 8 Violin (distinction) & Singing (merit)
January 11, 2030 - August 27, 2026
Grade 7 Piano (distinction)
January 11, 2030 - August 27, 2026
PhasePlant 7s Sound Contest - Winner
January 1, 2026 - December 31, 2026
Airwiggles Sound Design Showdown - Finalist
January 1, 2026 - December 31, 2026
Airwiggles Film Audio Faceoff - Music Award (Maybe Moonbeam/Binocular Trick context: listed as winner)
January 11, 2030 - August 27, 2026
Cannes Film Awards - Best Silent Film (Maybe Moonbeam) (Winner)
January 1, 2025 - December 31, 2025
Carmarthen Bay Festival - Best Score (2025) (Nomination)
January 1, 2025 - December 31, 2025
ABRSM & Music Scholarship
January 11, 2030 - August 27, 2026
Distinction overall (7/12 modules) - pointblank London
January 1, 2022 - December 31, 2023

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services