Freelance Houdini FX artist and 3D artist providing end-to-end commercial production and direction—from inception through completion. I specialize in photorealistic product rendering, simulations, and real-time/Unreal workflows, often collaborating with global creative teams and brands.

Nicholas Deboar

Freelance Houdini FX artist and 3D artist providing end-to-end commercial production and direction—from inception through completion. I specialize in photorealistic product rendering, simulations, and real-time/Unreal workflows, often collaborating with global creative teams and brands.

Available to hire

Freelance Houdini FX artist and 3D artist providing end-to-end commercial production and direction—from inception through completion. I specialize in photorealistic product rendering, simulations, and real-time/Unreal workflows, often collaborating with global creative teams and brands.

See more

Work Experience

Freelance Houdini FX Artist, 3D Artist, Motion Design, Director at Nick Deboar
May 1, 2016 - Present
Commercial production and direction from inception to completion. Creates photorealistic product renders and 3D simulations for clients including Adidas, Billie Eilish, Adobe, Taylor Swift, Beats by Dre, and CGMA workshop projects and visuals.
Rising Sun Pictures at Senior lighter (Game of Thrones Season 6)
January 1, 2016 - May 1, 2016
Senior Lighter on Game of Thrones Season 6. Also assisted on some shots for X-Men: Apocalypse.
Look Dev Development Lead at Rising Sun Pictures
August 1, 2014 - August 1, 2015
Look development lead overseeing shading and visual development for feature projects including Gods of Egypt, Pan, and Tarzan.
Freelance Lighting TD at Various studios
January 1, 2014 - August 1, 2014
Freelance lighting TD at multiple studios including Method Melbourne, Mighty Nice, Frame Set Match, Antibody, Electric Art, and Animal Logic.
Senior Lighting TD/ Lead Lighter at Various
April 1, 2013 - December 1, 2013
Senior Lighter on Lego: The Movie. Promoted to Lead Lighter after another lead left early.
Senior Lighter at Iloura
August 1, 2012 - April 1, 2013
Senior Lighting TD work including surfacing/shading and lighting support.
Senior Lighter/Surfacer at Iloura
June 1, 2012 - August 1, 2012
Pipeline development and shader work for Birds Eye including feather/fur/uber shaders and custom lighting/AOVs.
Senior Lighter/Surfacer at Pipeline development for Birds Eye
June 1, 2012 - August 1, 2012
Shader development (feather/fur/uber), custom lights (HDRI/environment and per-light AOVs), and working with in-house APIs.
Senior Lighter at Iloura
April 1, 2012 - April 1, 2012
Senior lighter on The Great Gatsby.
The People’s Republic of Animation — Lead Lighter/Surfacer at The People’s Republic of Animation
April 1, 2012 - June 1, 2012
Lighting and surfacing for an unreleased Sony Computer Entertainment title.
Freelance Lighting TD/ Digital Artist at Freelance
February 1, 2012 - May 1, 2012
Freelance 3D artist. Clients include Showpony Advertising, Resin VFX, Kojo Group, CG Workshops, and Closer Productions.
Lead Lighter/Surfacing TD at The People’s Republic of Animation
December 1, 2011 - February 1, 2012
Led multiple lighters for an unreleased Sony Computer Entertainment title.
Lighting/Surfacing TD at Dr. D Studios
March 1, 2011 - November 1, 2011
Lighting and surfacing TD on Happy Feet 2.
Lighting Lead at The People’s Republic of Animation
November 1, 2010 - February 1, 2011
Lighting lead on the DeBlob 2 trailer.
Fuel FX — Lighting TD at Fuel FX
September 1, 2010 - October 1, 2010
Lighting and shading on Hanyat (Malaysian feature). Wrote a Maya-to-Nuke exporter to export camera/object/locator data to Nuke.
Lighting TD at Animal Logic
June 1, 2010 - August 1, 2010
Lighting TD on Legend of the Guardians: The Owls of Ga'Hoole.
Lighting Lead at The People’s Republic of Animation
April 1, 2010 - June 1, 2010
Lighting lead on ModNation trailer for Sony Computer Entertainment.
Lighting TD/Lead at Aardman Animations
March 1, 2009 - April 1, 2010
Lighting TD/lead on various TVCs. Worked on Renderman shader/pipeline development.
Lighting TD at Red Vision
March 1, 2008 - October 1, 2008
Lighting TD (details not specified).
VFX Designer at Oasis Post
October 1, 2006 - February 1, 2008
VFX designer at Oasis Post.
Digital Director at The People’s Republic of Animation
January 1, 2003 - January 1, 2006
Digital director for The People’s Republic of Animation.

Education

BA, MultiMedia at University of South Australia
January 1, 2000 - January 1, 2003
Shake 101, Digital Media Managment at Australian Film, Television and Radio school
January 1, 2006 - January 1, 2006

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment

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