I’m a multimedia designer and creative technologist who builds end-to-end production pipelines—from concept to final output—using Blender, Unreal Engine, and modern web tooling. I translate technical and creative requirements into clear, reliable systems and deliver polished digital experiences. I enjoy solving complex problems across hardware/software, optimizing workflows, and communicating solutions in a way teams can act on quickly. I also work on independent visual art and concert video production, blending real-time graphics with practical project support and coordination.

Nicholas Siegel

I’m a multimedia designer and creative technologist who builds end-to-end production pipelines—from concept to final output—using Blender, Unreal Engine, and modern web tooling. I translate technical and creative requirements into clear, reliable systems and deliver polished digital experiences. I enjoy solving complex problems across hardware/software, optimizing workflows, and communicating solutions in a way teams can act on quickly. I also work on independent visual art and concert video production, blending real-time graphics with practical project support and coordination.

Available to hire

I’m a multimedia designer and creative technologist who builds end-to-end production pipelines—from concept to final output—using Blender, Unreal Engine, and modern web tooling. I translate technical and creative requirements into clear, reliable systems and deliver polished digital experiences.

I enjoy solving complex problems across hardware/software, optimizing workflows, and communicating solutions in a way teams can act on quickly. I also work on independent visual art and concert video production, blending real-time graphics with practical project support and coordination.

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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

ACS Contact Representative at Internal Revenue Service, NY
September 1, 2024 - January 1, 2025
Managed 200+ weekly cases with ~90% resolution across complex financial systems. Investigated discrepancies, applied structured problem-solving, and translated technical processes into clear solutions. Identified recurring system issues and communicated insights to leadership to improve support outcomes.
Freelance Sales Associate at Dior, Smith Haven Mall, NY
December 1, 2023 - Present
Delivered a high-level client experience while managing inventory systems and supporting team operations in a fast-paced retail environment. Assisted in training staff and maintaining structured workflows to ensure smooth day-to-day execution.
3D, Unreal Engine, and Creative Systems Development at Personal Projects (NY)
January 1, 2021 - Present
Developed 3D assets, environments, and scalable creative workflows using Blender and Unreal Engine. Focused on integrating assets into repeatable pipelines and experimenting with real-time production systems to improve output quality and efficiency.
Multimedia Designer & Creative Technologist (Freelance) at SYNTHEYE (Independent), NY — Remote
January 1, 2017 - Present
Designed and produced digital content including music videos, 3D visuals, and multimedia assets. Built websites and digital experiences using structured workflows. Developed full production pipelines from concept to final output using Blender, Adobe Suite, and modern web tools—optimizing both visual presentation and usability.

Education

Psychology (Pre-Med Track) at New England College
January 1, 2016 - January 1, 2017
Psychology at Suffolk County Community College
January 1, 2017 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Financial Services, Retail, Software & Internet, Computers & Electronics