Colin Wood

ProAvailable to hire

I’m Colin Wood, a passionate games programmer who enjoys building great gameplay and improving performance and reliability across the whole development process.

About

I’m Colin Wood, a passionate games programmer who enjoys building great gameplay and improving performance and reliability across the whole development process. I’ve led teams through multiple game projects, supported designers with better tooling, and worked across both high-level and low-level programming—from gameplay systems in Unreal/Unity to hands-on prototyping and iteration.

Outside core development, I bring a strong technical troubleshooting mindset from QA and technical support work, plus creative momentum from active music performance and recording. I’m especially interested in roles where I can help a team ship polished gameplay, tighten up engineering quality (code reviews, standards, and documentation), and translate player-focused balance and testing into better implementation.

  • 2 years' experience
  • Joined September 2026

Industry experience

  • Computers & Electronics
  • Software & Internet
  • Gaming
  • Education
  • Media & Entertainment

Work experience· 5 roles

Freelance Tech Designer · Creative AF GamesMay 2026 – Present · 7 mos

Redesigned a codebase’s usage of Unreal Engine Gameplay Ability System, implemented additional Blueprint tools for designers in C++, and performed rigorous code reviews to maintain cleanliness and speed up iteration. Documented and trained others on how to use GAS for the studio’s specific needs, and supported reimplementation of main character abilities.

Student Demonstrator · University of StaffordshireJan 2025 – May 2025 · 5 mos

Assist other students in their learning of Unity Engine

Student Demonstrator & 1UP Developer · University of StaffordshireJan 2025 – Jul 2025 · 7 mos

Supported students with debugging and implementation for their Unity C# assignments, helping redirect project flows when needed. Took a tech-lead role on a games project by organising codebases, establishing coding standards, and assisting with features such as settings menus and a one-way physics platform solution (Crab Sticks). Also contributed to bug finding and engineering guidance to help the team progress.

Unity XR Developer · Fennec Labs LtdAug 2023 – Aug 2024 · 1 yr 1 mo
Junior Unity XR Developer · Fennec Labs Ltd.Aug 2023 – Aug 2024 · 1 yr 1 mo

Education

BSc Computer Games Design and Programming (Hons) - First Class · University of Staffordshire2021 – 2025
Level 3 BTEC Extended IT Diploma · North Staffordshire College Group - Newcastle-Under-Lyme2018 – 2020
BSc (Hons) Computer Games Design and Programming (First Class) · University of Staffordshire2021 – 2025
BTEC Level 3 Extended Diploma in IT (Triple Distinction Star) · Newcastle Under Lyme College2018 – 2020

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