Senior Audio Engineer with 5+ years of experience producing, mixing, and mastering high-quality audio in Pro Tools, along with hands-on evaluation and refinement of AI-generated audio outputs. Skilled in systematic audio quality labeling, structured QA review, and providing actionable technical feedback that improves AI audio production pipelines. Works with fully equipped home studio setups for reliable, broadcast-quality output in remote workflows. Experienced in multi-track editing, EQ and dynamic processing, AI voice/music output review (ElevenLabs, Suno), and consistent quality control across diverse playback environments using tools like iZotope RX, Adobe Audition, and Reaper.

NIKHIL YADAV

Senior Audio Engineer with 5+ years of experience producing, mixing, and mastering high-quality audio in Pro Tools, along with hands-on evaluation and refinement of AI-generated audio outputs. Skilled in systematic audio quality labeling, structured QA review, and providing actionable technical feedback that improves AI audio production pipelines. Works with fully equipped home studio setups for reliable, broadcast-quality output in remote workflows. Experienced in multi-track editing, EQ and dynamic processing, AI voice/music output review (ElevenLabs, Suno), and consistent quality control across diverse playback environments using tools like iZotope RX, Adobe Audition, and Reaper.

Available to hire

Senior Audio Engineer with 5+ years of experience producing, mixing, and mastering high-quality audio in Pro Tools, along with hands-on evaluation and refinement of AI-generated audio outputs. Skilled in systematic audio quality labeling, structured QA review, and providing actionable technical feedback that improves AI audio production pipelines.

Works with fully equipped home studio setups for reliable, broadcast-quality output in remote workflows. Experienced in multi-track editing, EQ and dynamic processing, AI voice/music output review (ElevenLabs, Suno), and consistent quality control across diverse playback environments using tools like iZotope RX, Adobe Audition, and Reaper.

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Experience Level

Expert
Expert
Expert
Intermediate
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Language

English
Fluent

Work Experience

Sound Designer at Independent / Freelance
March 20, 2024 - Present
Created custom SFX libraries for gameplay, UI, and environmental systems; designed creature voices, gibberish speech patterns, and synthetic vocal assets using layered recordings and DSP tools; implemented audio assets in Wwise and Unity (RTPCs, states, switches, blend containers, and interactive music logic); led pre-production planning, original compositions, and curated library assets; supervised studio and remote recording sessions.
Lead Audio Designer at Pocket FM
March 20, 2024 - Present
Leading the audio team with hands-on design, recording, and technical audio work; overseeing project milestones and quality across devices; fostering collaboration with cross-functional teams.
Senior Audio Engineer at Pocket FM
May 1, 2023 - May 1, 2026
Produced, mixed, and mastered high-quality audio content to meet project specifications and professional broadcast standards for high-profile titles (e.g., Saving Nora, The Alpha's Bride, King of Dragon, Heart of a Phoenix, Berlin Crime, Sylk Crime). Worked daily in Pro Tools for editing, balancing, and enhancing multi-track recordings across dialogue, music, ambience, and SFX. Evaluated AI-generated audio outputs (ElevenLabs, Suno) for quality, alignment, and production integrity using structured QA checklists to flag artefacts, tonal mismatches, and pacing issues. Provided structured technical and creative feedback to improve AI-driven audio processing workflows, including prompt refinement and quality guardrails. Conducted large-scale audio quality labeling and annotation (clarity, tonal consistency, noise floor, EQ balance, dynamic range). Applied iZotope RX and Adobe Podcast Enhance for dialogue repair, noise reduction, and spectral editing, ensuring broadcast-ready, platform-co
Freelance Sound Designer — Games, Film & Interactive Media at Freelance
March 1, 2022 - April 1, 2024
Delivered audio production and AI quality evaluation across 6 high-profile OTT titles, meeting professional broadcast and platform loudness standards. Built and applied a structured AI audio evaluation framework that informed production and AI pipeline decisions. Promoted to Senior Audio Engineer within 2 years for consistent delivery, technical excellence, and reliable independent output. Worked on audio production from raw recordings into polished broadcast-ready assets, including custom SFX libraries, field recording sessions, prop design, and Foley processing. Performed final QC across devices and formats to verify balance, levels, loudness, and playback consistency prior to release. Maintained organized Pro Tools sessions, stems, and documentation for fast revisions and clean handoffs.

Education

Bachelor’s degree at Asian University of Manipal
June 1, 2021 - April 1, 2025
Diploma at Audio Life College of Audio Engineering
June 1, 2021 - April 1, 2022

Qualifications

Bachelor's Degree
January 11, 2030 - May 27, 2026
Diploma
January 11, 2030 - May 27, 2026
Bachelor's Degree
January 11, 2030 - May 27, 2026
Diploma
January 11, 2030 - May 27, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet