I'm a software engineer blending AI automation, backend development, and game-dev experience. I build AI agents, automate workflows with n8n, develop .NET MAUI apps, and integrate APIs with production-level reliability. Strong in C++, C#, LLM assistants, and rapid problem-solving, I enjoy turning ideas into scalable software at the intersection of gameplay, tooling, and automation.

Nikita Booth Israel

I'm a software engineer blending AI automation, backend development, and game-dev experience. I build AI agents, automate workflows with n8n, develop .NET MAUI apps, and integrate APIs with production-level reliability. Strong in C++, C#, LLM assistants, and rapid problem-solving, I enjoy turning ideas into scalable software at the intersection of gameplay, tooling, and automation.

Available to hire

I’m a software engineer blending AI automation, backend development, and game-dev experience. I build AI agents, automate workflows with n8n, develop .NET MAUI apps, and integrate APIs with production-level reliability.

Strong in C++, C#, LLM assistants, and rapid problem-solving, I enjoy turning ideas into scalable software at the intersection of gameplay, tooling, and automation.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Ukrainian
Fluent
English
Advanced
Russian
Fluent
Hebrew (modern)
Advanced

Work Experience

C++ Game Developer at Crime Mobile
December 1, 2024 - October 19, 2025
Worked on a seasonal battle pass system with monetization features. Implemented thematic server events to engage players and boost retention. Maintained and improved the codebase by fixing bugs and resolving player-reported issues.
Prompt Engineer at Outlier.ai
September 1, 2025 - October 19, 2025
Created and formulated tasks and prompts to train and improve LLM models. Evaluated and provided feedback on AI-generated responses to ensure quality and assistance.
Prompt Engineer at Ouliter.ai
December 1, 2024 - September 1, 2025
Refined multi-step reasoning prompts to improve model accuracy in complex logic tasks. Reviewed and scored AI answers using detailed rubrics, marking mistakes, edge cases, and better alternative responses. Developed local LangChain-based evaluation pipelines to test prompt robustness and multi-step reasoning chains.
C++ Game Developer at CRIME Mobile
September 1, 2023 - December 1, 2024
Worked on a seasonal battle pass system with monetization features. Implemented thematic server events to engage players and boost retention. Maintained and improved the codebase by fixing bugs and resolving player-reported issues.

Education

at The Open University of Israel
January 11, 2030 - October 19, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more