Hi! I’m Nilupul Senadheera, a Senior Unity Gameplay Engineer based in Ontario, Canada, with 8+ years of experience building and scaling live mobile games and interactive simulations. I specialize in C# gameplay systems, performance optimization, and scalable architecture for high-performance applications, delivering responsive experiences across devices and platforms.
I’ve led cross-functional teams, shipped products used by millions, and continuously refine gameplay systems for memory efficiency and player engagement. I enjoy mentoring teammates, sharing knowledge, and solving complex challenges with pragmatic, well-architected solutions, especially in AR/VR and real-time multiplayer contexts.
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