Available to hire
Hi, I’m Nirav Patel, a Unity game development lead with 9+ years of shipping mobile, casino, and XR games. I’ve led teams of 3–5 developers to deliver multiple titles on Android and iOS, driving 100K+ downloads and strong DAU growth. I enjoy transforming complex ideas into scalable architectures and mentoring engineers to raise the whole team’s output.
I thrive on bridging design and engineering, architecting SOLID systems, and implementing live-ops pipelines. I’m passionate about shipping high-quality experiences, continuously updating features, and sharing knowledge through coaching and code reviews.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Senior Unity Game Developer at Gametion Technologies Pvt. Ltd.
January 1, 2022 - PresentLed a team of 3–5 developers to ship two multiplayer board games for Android and iOS with city-building mechanics, owning end-to-end sprint planning, task estimation, and milestone tracking across parallel sprint cycles. Drove Ludo City to 100K+ downloads in its first year and boosted Daily Active Users by 80% through continuous updates and feature upgrades. Led systematic refactoring of a legacy monolithic codebase into a scalable, SOLID-compliant architecture—decomposing God classes, introducing dependency hygiene, and accelerating sprint velocity by 40%. Designed and shipped a live-ops content pipeline using Unity Addressables and an internal configurable dashboard, enabling dynamic city and content updates without app resubmissions. Built and distributed a reusable gameplay SDK as an internal UPM package, standardizing feature delivery across Ludo City and Parchisi City. Developed time-limited weekly live events and mini-games based on player behavior data, sustaining long-term
Software Engineer at Scientific Games (now Light & Wonder)
May 1, 2019 - December 1, 2021Engineered 4 production slot game titles for regulated USA Real-Money Gaming (RMG) casinos, ensuring compliance and certification standards. Architected complex reel-game mechanics using .NET C# server-side logic: Cascade Reels, Free Spins, Respins, Pick & Win, Progressive Jackpots. Reduced scene load times by 60% through batch drawing calls, texture compression, and object pooling. Awarded Employee of the Month twice for technical excellence and on-time delivery. Projects included Invaders, Open The Vault, Dragon Mistress, Color Zones.
Game Programmer at 18th Parallel Pvt. Ltd.
October 1, 2017 - March 1, 2019Independently architected and shipped Race Out — a real-time multiplayer 3D car racing game on Photon PUN for low-spec Android devices. Boosted frame rate from 15 FPS to 45 FPS by implementing LOD and lighting & shader optimization. Engineered a Ghost Algorithm for bandwidth-constrained networks using position prediction and extrapolation between packets, and built a human-like AI opponent using the Minimax algorithm.
Software Engineer — VR/AR at Shoonya Game Technologies Pvt. Ltd.
November 1, 2016 - September 1, 2017Independently built and shipped a Microsoft HoloLens-based Mixed Reality application and multiple VR applications from scratch, contributing to the company’s highest-ever revenue (~₹50+ Lakh). Projects included AR 3D Graph, Fire Suppression Training (VR), Poddar Spraha Diamond (VR).
Education
B.Tech., Computer Engineering at Indus University, Ahmedabad
July 1, 2012 - May 1, 2016Bachelor of Technology (B.Tech.), Computer Engineering at Indus University, Ahmedabad
July 1, 2012 - May 1, 2016Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in Navi Mumbai today.