I'm Nishant, a 3D artist and animator focused on environment design, character creation, and VR experiences. I love turning ideas into immersive, optimized assets and workflows that help teams ship faster without sacrificing quality. I stay current with workflows in NVIDIA Omniverse, Digital Twin, and Audio2Face, and I enjoy collaborating across disciplines to push the boundaries of animation, game development, and immersive tech.

Nishant Dawadi

I'm Nishant, a 3D artist and animator focused on environment design, character creation, and VR experiences. I love turning ideas into immersive, optimized assets and workflows that help teams ship faster without sacrificing quality. I stay current with workflows in NVIDIA Omniverse, Digital Twin, and Audio2Face, and I enjoy collaborating across disciplines to push the boundaries of animation, game development, and immersive tech.

Available to hire

I’m Nishant, a 3D artist and animator focused on environment design, character creation, and VR experiences. I love turning ideas into immersive, optimized assets and workflows that help teams ship faster without sacrificing quality.

I stay current with workflows in NVIDIA Omniverse, Digital Twin, and Audio2Face, and I enjoy collaborating across disciplines to push the boundaries of animation, game development, and immersive tech.

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Work Experience

VR Artist & Production Intern at Hub of Digital Transformation and Innovation at California State University, Fresno
May 1, 2025 - May 1, 2025
Developed 5+ immersive VR environments for Fresno State’s digital campus, contributing to a 5% increase in admissions inquiries. Designed and optimized high-accuracy 3D models for VR, focusing on efficient mesh flow and UV-mapped PBR materials using Substance Painter. Created 50+ photorealistic architectural elements with Blender, Maya, Substance 3D Painter and live-link, cutting production time by 35%. Executed full post-production workflows including video editing, sound design, transitions, and color correction using Adobe Premiere Pro and DaVinci Resolve. Creating Digital Twin, and using Audio2Face technologies, with hands-on work in Campus AI called Bulldog Genie.
Grooming Artist Intern at Incessant Rain Animation Studios
July 1, 2023 - July 1, 2023
Delivered 15+ character hair and fur assets using X–Gen, meeting 100% of production deadlines. Developed and optimized a multi-step grooming pipeline, including guide curve generation, clumping, noise, and cut modifiers, enhancing production efficiency by 25%. Created custom guide systems with splines for 15+ characters, ensuring natural hair flow, movement, and realism across diverse styles, improving final output quality by 30%.

Education

Bachelor of Arts in Animation at California State University, Fresno
August 1, 2023 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet, Professional Services