I am a passionate 3D designer and virtual production enthusiast who loves turning ideas into immersive visuals. I work across 3D modeling, real-time rendering, and narrative-driven media, collaborating with teams to deliver production-ready environments and assets in Unreal Engine and beyond. Currently pursuing my BA in Art + Design at NC State, I balance rigorous coursework with hands-on industry internships, always eager to learn new tools and push creative boundaries in storytelling and visual design.

Nicholas Hatcher

I am a passionate 3D designer and virtual production enthusiast who loves turning ideas into immersive visuals. I work across 3D modeling, real-time rendering, and narrative-driven media, collaborating with teams to deliver production-ready environments and assets in Unreal Engine and beyond. Currently pursuing my BA in Art + Design at NC State, I balance rigorous coursework with hands-on industry internships, always eager to learn new tools and push creative boundaries in storytelling and visual design.

Available to hire

I am a passionate 3D designer and virtual production enthusiast who loves turning ideas into immersive visuals. I work across 3D modeling, real-time rendering, and narrative-driven media, collaborating with teams to deliver production-ready environments and assets in Unreal Engine and beyond.

Currently pursuing my BA in Art + Design at NC State, I balance rigorous coursework with hands-on industry internships, always eager to learn new tools and push creative boundaries in storytelling and visual design.

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Language

English
Fluent

Work Experience

Architectural Visualization Intern at Little Diversified Architectural Consulting
August 1, 2025 - August 1, 2025
Led the production of 10+ interviews by scripting, directing, and filming to create polished materials for HR recruitment videos, client deliverables, and marketing initiatives. Utilized cutting-edge AI tools and 3D modeling software to design and refine architectural models, integrating them into high-quality visualization renders for client presentations. Enhanced and modified architectural renderings and animations using Adobe Creative Suite, Autodesk software, and AI tools to meet client and internal project requests.
Digital Media Design Intern at North Carolina State University
August 1, 2025 - August 1, 2025
Produced and delivered 15+ multimedia projects (photo, video, digital content) featured on the college’s website and social media channels, reaching hundreds of viewers and boosting online engagement. Collaborated with the college’s communications and marketing office on 10+ projects to develop compelling visuals that enhance outreach and engagement efforts.
Design Ambassador at North Carolina State University
May 1, 2024 - May 1, 2024
Selected as one of 18 students to represent the school and lead 10+ tours for over 200 prospective students and parents during Open House and campus events. Delivered engaging, visually guided presentations to groups of 80-100 attendees highlighting the school’s academic programs, campus layout, and student life. Provided detailed information about academic programs, campus life, and admissions processes, answering questions and offering guidance to an estimated 250-300 prospective students and families.
Creative Video Lead at The Little Internship Experience
August 1, 2025 - August 1, 2025
Directed and produced an eight-week video project at Little Diversified Architectural Consulting, leading a team and overseeing creative vision from concept to delivery.
3D Animation & Video Creator at Strata Strider
April 1, 2025 - April 1, 2025
Integrated brand storytelling with functional performance, delivering polished visuals for an Under Armour pitch presentation. Produced trailer showcasing product design and brand language, using Blender (modeling), Substance Painter (textures), Unreal Engine 5 (animation), and Premiere Pro (editing).
Cinematic Trailer Producer & Environment Designer at VYR
May 1, 2025 - May 1, 2025
Produced and edited the trailer for “VYR,” a 3D platformer, using Premiere Pro and curated music from Artlist to shape cinematic pacing and tone. Designed and assembled five distinct environments in Blender and Unity, emphasizing visual storytelling through color, mood, and real-time engines in ways parallel to emerging virtual production practices.
Research Assistant — 3D Visualization & Esports Promo at North Carolina State University
January 1, 2026 - Present
Led pre-production for the City of Raleigh’s “Get Your Game On” esports campaign, developing visual concepts, spatial layouts, and structured design plans for large-scale implementation. Created character and environment visualizations, establishing consistent design direction and refining assets to support clear communication and production workflows. Applied generative AI tools to accelerate concept development for video and virtual production purposes.
Video & Multimedia Production Intern at North Carolina State University
August 1, 2025 - March 1, 2026
Created photo, video, and multimedia content for the Enrollment Management & Services website and social media, capturing campus events, academic programs, and student life. Captured and processed visual content using DSLR and RED Komodo cameras, managing media assets and applying editing workflows in Adobe Creative Suite.
Architectural Visualization & Video Production Intern at Little Diversified Architectural Consulting
May 1, 2025 - August 1, 2025
Developed 3D architectural models and interactive environments using 3ds Max, Maya, and Unreal Engine, enabling accurate spatial visualization and design evaluation. Directed, captured, and edited video content, applying structured workflows for asset organization, color correction, and final delivery. Enhanced visual assets using Adobe Creative Suite and 3D tools, refining models and presentations to ensure clarity, accuracy, and production-ready quality.
Environment & Visualization Director at Capstone Short Film
August 1, 2025 - May 1, 2026
Leading development of a senior capstone virtual production short film, managing concept design, team coordination, and production from planning to final delivery. Building 3D environments in Unreal Engine 5, applying real-time rendering, lighting, and structured asset workflows for production-ready results.
3D Modeling & Visualization Artist at Autumn Feast
November 1, 2024 - Present
Designed and developed detailed 3D assets using hard surface modeling, sculpting, and photogrammetry, focusing on realistic proportions, form accuracy, and clean geometry. Integrated pre-existing assets with original models, creating custom texture maps and refining geometry to ensure consistency and production-ready quality.

Education

Bachelor of Arts in Art + Design (Virtual Production) at North Carolina State University
January 11, 2030 - May 1, 2026
Certificate at Accademia Italiana
June 1, 2024 - July 1, 2024
Bachelor of Arts in Art + Design (3D Modeling & Virtual Production) at North Carolina State University
August 1, 2022 - May 1, 2026
Certificate/ Coursework at Accademia Italiana
June 1, 2024 - July 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Education, Software & Internet, Other