Available to hire
I am passionate about using Computer Graphics, Technical Direction and programming tools to enhance storytelling and interaction in animation and 3D media. You can find my programming and 3D animation projects at Website not available. Sign in: https://www.twine.net/signup
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Work Experience
Data Strategy Intern at Nickelodeon Animation Studios
June 1, 2024 - August 31, 2024Developed an ETL pipeline using Python to automate standardization and cleaning of data from multiple sources, aiding in consolidation of data into a single source of truth. Built Tableau reporting tools to visualize centralized studio data and provide actionable insights for HR, Production Operations, and Artist Management. Served as front-end developer and software engineer on the Nickelodeon project, building a working demo using TypeScript, React, Node.js, and JSON. Implemented streaming platform features including search functionality and two-factor authentication.
System Support Associate at Northeastern University
July 1, 2023 - December 31, 2023Enhanced user experience by migrating 15 Northeastern webpages to the Slate platform using JavaScript and CSS. Provided IT support to 50+ employees, resolving technical issues, managing software and hardware installations, implementing software updates, and troubleshooting network problems to ensure seamless daily operations.
Visual Effects Designer (Pipeline TD) Intern at Walt Disney Imagineering
January 1, 2015 - July 31, 2015Developed pipeline tools and scripts for compositing, 2D FX, previs/layout, and motion graphics; delivering bug fixes and automation for project initialization; ShotGrid asset management and rendering workflows. Resolved Jira tickets across After Effects, Nuke, and Deadline Monitor (using Rez and Git) and provided daily frontline support to artists and video media designers as the technical point of contact for AE. Built a Python ExtendScript bridge for After Effects to standardize workflows across DCCs (Maya, Nuke, AE), enabling project dependency tracking and version management in AE. Designed and implemented workflow solutions (Python/ExtendScript/Qt) informed by artist feedback and pipeline blockers, reducing project tracking errors and improving inter-departmental production consistency. Integrated a major DCC software upgrade into the studio pipeline by modifying Deadline scripts and debugging test farm jobs, Linux/Windows render nodes, and third-party plugins. Collaborated with
Education
B.S. in Computer Science and Media Arts at Northeastern University
September 1, 2021 - May 1, 2026Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Education, Professional Services, Other
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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