Hi, I’m Noah Maas, a visual designer and art director focused on crafting memorable game visuals and intuitive UI. I’ve led art direction and UI/UX across multiple studios and remote teams, delivering polished visuals and fluid interfaces for games and interactive media. I thrive in cross-disciplinary environments and love shaping gameplay through thoughtful art direction, design systems, and engaging player experiences.
When I’m not prototyping UI or styling concept art, I collaborate with marketing, engineering, and product teams to ensure assets, animations, and effects align with the game’s vision and constraints. I’m energized by building scalable UI systems in Unity and translating creative concepts into practical, playable interfaces that players enjoy interacting with.
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