I'm a detail oriented 3D environment artist, enthusiasm and passion never cease to push me forward and make me improve more and more especially through teamwork and collaboration. Currently collaborating on Icarus Alpha Inc's videogame upcoming project as a 3d environment designer and artist. --- **Employment and project experience** **3D Environment Artist** Icarus Alpha Inc. _February 2025 - Now_ **Graphic Designer** MPS Logikos Group. _May 2025 - August 2025_

Noemi Ponciroli

I'm a detail oriented 3D environment artist, enthusiasm and passion never cease to push me forward and make me improve more and more especially through teamwork and collaboration. Currently collaborating on Icarus Alpha Inc's videogame upcoming project as a 3d environment designer and artist. --- **Employment and project experience** **3D Environment Artist** Icarus Alpha Inc. _February 2025 - Now_ **Graphic Designer** MPS Logikos Group. _May 2025 - August 2025_

Available to hire

I’m a detail oriented 3D environment artist, enthusiasm and passion never cease to push me forward and make me improve more and more especially through teamwork and collaboration. Currently collaborating on Icarus Alpha Inc’s videogame upcoming project as a 3d environment designer and artist.


Employment and project experience

3D Environment Artist Icarus Alpha Inc.
February 2025 - Now

Graphic Designer MPS Logikos Group.
May 2025 - August 2025

See more

Language

Italian
Fluent
English
Advanced

Work Experience

Environment Artist at Icarus Development
February 1, 2025 - October 27, 2025
Environment art for video game projects, including 3D modeling, texturing, lighting, and asset optimization for game environments. Remote work from Stockton, California.

Education

Bachelor degree at NABA, Nuova Accademia di Belle Arti
October 1, 2018 - October 1, 2021
Graphic Design at Liceo Artistico Statale Paolo Candiani
September 1, 2013 - July 1, 2018
Master in Video Games at Big Rock
March 1, 2023 - August 1, 2023

Qualifications

Autodesk Maya Certificate
May 1, 2023 - October 27, 2025
Cambridge English Certificate
March 1, 2023 - September 1, 2023
Microsoft Office Suite Certification
January 11, 2030 - October 27, 2025
IVA SS qualification training course
September 1, 2024 - October 3, 2024
    uniE621 Dinner in blood
    I wanted to do a horror-like and mysterious environment. I was heavily inspired by Resident Evil's concept art, and absolutely wanted to do somehting that had that vibe and atmosphere! I modeled and textured the hero assets, and added details with Quixel.
    uniE621 Un-cozy bathroom
    This is my personal interpretation of the amazing concept art by Eduardo Fornieles, which also inspired me to do some additions and make it more personal while being faithful to the reference. I covered the entire pipeline: modeling, texturing, lighting and rendering!
    uniE621 Abandoned warehouse
    My first Unreal Engine project creating a game environment using props exclusively from Quixel, the concept was an abandoned warehouse casually found by a curious and adventurous guy, and to give the environment the right atmosphere and story telling. Environment and lighting by me.