I am a Senior CG Artist with 10+ years of experience, specializing in Character Animation and Compositing. I deliver high-quality work across projection mapping shows and commercial VFX, blending artistic vision with a strong engineering background (MAI) to solve complex technical challenges. I am passionate about continuous professional development in both artistic and technical aspects of CGI.
I have led compositing pipelines for large-scale projection mapping shows and managed full production cycles as a freelancer for international clients, collaborating with creative directors to develop concepts and storyboards. I enjoy adapting to various pipelines and styles while maintaining high-quality delivery under tight deadlines.
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