Alexey Evtodev SHOWREEL
Alexey Evtodev
Published
0
selection of my 3D work across game development, real-time production and visualization. I handled different parts of the pipeline including modeling, texturing, rigging, animation, environment creation, asset optimization and engine integration. The reel includes characters, props, vehicles, hard-surface assets and real-time scenes created in Blender, Substance Painter, Unreal Engine and Unity.