selection of my 3D work across game development, real-time production and visualization. I handled different parts of the pipeline including modeling, texturing, rigging, animation, environment creation, asset optimization and engine integration. The reel includes characters, props, vehicles, hard-surface assets and real-time scenes created in Blender, Substance Painter, Unreal Engine and Unity.
- 3D Animator
- 3D Designer
- 3D Modeler
- +2


