Obadiah Brown-Beach is an award-winning composer and songwriter for video games, film, and TV. He’s best known for his work on the video games Wuthering Waves, Arknights, Honor of Kings, Overwatch, and PUBG Mobile. He spent 7 years working as a Senior Composer at Hexany Audio in Los Angeles, CA. Prior to that, he worked as a freelance composer and contract employee on a variety of popular television shows for Bear McCreary’s Emmy-winning Sparks & Shadows, and continues to play a recurring role as a composer, guitarist, and orchestrator with NEM Studios on popular Chinese TV programs like the 3 Body Problem. Obadiah won the 2025 HMMA for Best Song in a PC/Console game for “Against the Tide” from Wuthering Waves. He was also part of the team that won a G.A.N.G. Award for Honor of Kings 2.0. His portion of the score also won a gold medal in the 2019 Global Music Awards. Obadiah played a large role in the music for the award-winning “Ambience Synesthesia” concert for Arknights, and has been nominated 3 other times for the Best Song/Score for a Mobile Video Game at the HMMAwards. Obadiah has a Master’s in Scoring for Film, TV, and Video Games from the Berklee College of Music. He now works from his home studio as a freelancer alongside his many guitars and his cuddly cat, Persephone.

Obadiah Brown-Beach

Obadiah Brown-Beach is an award-winning composer and songwriter for video games, film, and TV. He’s best known for his work on the video games Wuthering Waves, Arknights, Honor of Kings, Overwatch, and PUBG Mobile. He spent 7 years working as a Senior Composer at Hexany Audio in Los Angeles, CA. Prior to that, he worked as a freelance composer and contract employee on a variety of popular television shows for Bear McCreary’s Emmy-winning Sparks & Shadows, and continues to play a recurring role as a composer, guitarist, and orchestrator with NEM Studios on popular Chinese TV programs like the 3 Body Problem. Obadiah won the 2025 HMMA for Best Song in a PC/Console game for “Against the Tide” from Wuthering Waves. He was also part of the team that won a G.A.N.G. Award for Honor of Kings 2.0. His portion of the score also won a gold medal in the 2019 Global Music Awards. Obadiah played a large role in the music for the award-winning “Ambience Synesthesia” concert for Arknights, and has been nominated 3 other times for the Best Song/Score for a Mobile Video Game at the HMMAwards. Obadiah has a Master’s in Scoring for Film, TV, and Video Games from the Berklee College of Music. He now works from his home studio as a freelancer alongside his many guitars and his cuddly cat, Persephone.

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Obadiah Brown-Beach is an award-winning composer and songwriter for video games, film, and TV. He’s best known for his work on the video games Wuthering Waves, Arknights, Honor of Kings, Overwatch, and PUBG Mobile. He spent 7 years working as a Senior Composer at Hexany Audio in Los Angeles, CA. Prior to that, he worked as a freelance composer and contract employee on a variety of popular television shows for Bear McCreary’s Emmy-winning Sparks & Shadows, and continues to play a recurring role as a composer, guitarist, and orchestrator with NEM Studios on popular Chinese TV programs like the 3 Body Problem.

Obadiah won the 2025 HMMA for Best Song in a PC/Console game for “Against the Tide” from Wuthering Waves. He was also part of the team that won a G.A.N.G. Award for Honor of Kings 2.0. His portion of the score also won a gold medal in the 2019 Global Music Awards. Obadiah played a large role in the music for the award-winning “Ambience Synesthesia” concert for Arknights, and has been nominated 3 other times for the Best Song/Score for a Mobile Video Game at the HMMAwards.

Obadiah has a Master’s in Scoring for Film, TV, and Video Games from the Berklee College of Music. He now works from his home studio as a freelancer alongside his many guitars and his cuddly cat, Persephone.

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Language

English
Fluent
Norwegian Bokmål
Advanced

Work Experience

Senior Composer at Hexany Audio
July 1, 2018 - October 1, 2025
Music composition, production, songwriting, and mixing for linear and interactive video game projects. Responsible for writing, overseeing recording sessions, coordinating contractors and performers, and providing musical and creative feedback to team members. Performed various instruments and implemented final mixes and audio across platforms.
Composer & Sound Designer at Freelance
January 1, 2012 - Present
Created, recorded, edited, orchestrated, mixed, and implemented interactive music and audio assets for game and TV projects, from indie level to Amazon Prime, across the US and abroad.
Music Production Intern at Bear McCreary's Sparks & Shadows
August 1, 2015 - April 1, 2016
Music production, editing, DF/X/music demo mixing, and demo video editing for visual media; contributed to recording sessions and prepared music for credits and showcase sequences.
Tech Lab Supervisor at Berklee College of Music
September 1, 2013 - July 1, 2013
Assisted students and instructed in the use of Berklee's audio & music production software and facilities.
Senior Counselor/Teacher at Concordia Language Villages - Skogfjorden
June 1, 2005 - August 1, 2015
Developed and taught class curriculum for high school language credit; Worked with team members from around the globe to invent, plan, and lead creative programs and presentations.

Education

Master of Music in Scoring for Film, TV, and Video Games at Berklee College of Music
January 1, 2013 - December 31, 2014
BA, Double Major in Music and Global Studies at Concordia College
January 1, 2005 - January 1, 2009

Qualifications

Wwise Certified
January 11, 2030 - March 6, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services