Unity game developer focused on mobile and VR applications. Experienced in building scalable gameplay systems, optimizing performance, and shipping production-ready products from prototype to release across mobile, multiplayer, and VR platforms.

Oğuzhan Saltık

Unity game developer focused on mobile and VR applications. Experienced in building scalable gameplay systems, optimizing performance, and shipping production-ready products from prototype to release across mobile, multiplayer, and VR platforms.

Available to hire

Unity game developer focused on mobile and VR applications. Experienced in building scalable gameplay systems, optimizing performance, and shipping production-ready products from prototype to release across mobile, multiplayer, and VR platforms.

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Experience Level

Expert
Expert
Expert
Expert

Work Experience

Game Developer at Milgame Studio
September 1, 2025 - Present
Develop gameplay/UI systems for Unity-based 2D/3D casual mobile games. Integrated monetization and analytics pipelines to support retention and revenue optimization. Improved performance/memory usage and handled QA-to-release bug-fix cycles for Android/iOS builds.
Software Engineer at Simovate
September 1, 2021 - May 1, 2025
Built VR/AR, mobile, and serious training applications in Unity for safety, industrial, and education use cases. Led engineering of VR fire-extinguishing training for a major Turkish defense-industry company. Delivered cross-platform XR apps with trainee action tracking and session reporting.
Web Application Developer Intern at PTT AŞ.
June 1, 2019 - July 1, 2019
Supported full-stack development and debugging tasks for internal web applications.

Education

Bachelor’s degree at Çankaya University
January 1, 2016 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Professional Services