Hi, I’m Olha Aksenova, a creative and detail-oriented 3D Animator with over 15 years of experience in games, animated series, and TV productions. I specialize in character and facial animation, using Maya, 3ds Max, and MotionBuilder to bring performances to life and tell clear visual stories. I’m passionate about performance-driven animation, body mechanics, and collaborating with teams to deliver cohesive visuals.
I thrive in collaborative environments, coordinating with designers, developers, and art teams to ensure animation integrates smoothly with gameplay and storytelling. I’m committed to delivering expressive performances, meeting production deadlines, and continuously refining techniques to capture character personality and emotion on screen.
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