STARJOURN

Tristan Olivier Balmokune
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Executive Summary
An immersive virtual reality narrative prototype built in Unreal Engine that transforms the user from a passive viewer into the active protagonist.

Business Alignment
The project explored the tension between traditional cinematic storytelling and participant-driven narratives. The strategic goal was to solve the complex design challenges of maintaining pacing and narrative coherence when agency is handed over to the audience in a 360° environment.

Creative & Technical Execution
Built a responsive, living 3D environment using Unreal Engine. Used Character Creator and facial motion capture to design digital characters with human nuance. Applied spatial storytelling, utilizing environmental cues (colour, lighting, motion) and interactive architecture to intuitively guide the user without breaking immersion.

Measured Impact
Acted as a functional case study that successfully challenged assumptions about narrative control, demonstrating how real-time feedback and environmental design can drive emotionally resonant, agency-driven stories

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