I have a real passion for 3D animation and for bringing characters to life. Working in games and feature film for the past 25 years. My job responsibilities have included leading a small team to create and export character animation, track down + debug problems, model polygonal assets , texture mapping, and rigging characters and props. I am extremely fluent with both and Maya, 3dsMax and Motion Builder.

osn9080

I have a real passion for 3D animation and for bringing characters to life. Working in games and feature film for the past 25 years. My job responsibilities have included leading a small team to create and export character animation, track down + debug problems, model polygonal assets , texture mapping, and rigging characters and props. I am extremely fluent with both and Maya, 3dsMax and Motion Builder.

Available to hire

I have a real passion for 3D animation and for bringing characters to life. Working in games and feature film for the past 25 years. My job responsibilities have included leading a small team to create and export character animation, track down + debug problems, model polygonal assets , texture mapping, and rigging characters and props. I am extremely fluent with both and Maya, 3dsMax and Motion Builder.

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Language

English
Fluent
Spanish; Castilian
Beginner

Work Experience

Add your work experience history here.

Education

Bachelors of Fine Arts at Art Center College of Design
September 3, 1990 - June 25, 1993
Bachelors of Fine Arts at Cal State University Long Beach
September 10, 1984 - May 22, 1989

Qualifications

Avid Media course
June 20, 2002 - August 23, 2002

Industry Experience

Software & Internet, Gaming
    paper Aero Troopers

    I was one of the lead animators/modelers for Nueart Pictures, a small private movie studio, known for the feature film Aero Troopers. Released 2004.

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