I’m a Creative AR Developer and 3D Generalist with over a decade of experience in animation, motion capture, and immersive media. I specialize in AR/VR content, explainer videos, product visualization, and character design, capable of evolving styles from stylized to photorealistic. I’ve collaborated with international studios and freelance clients on award-winning projects, delivering engaging visuals and interactive experiences across marketing, education, and entertainment. I thrive at the intersection of art and technology, leveraging tools like Blender, Maya, Unreal/Unity, and After Effects to turn ideas into immersive experiences. I’m comfortable from concept through delivery, working in fast-paced environments and remote teams to produce high-quality results for film, games, and marketing campaigns.

Owen Moloney

Twine
5.0 (2 reviews)

I’m a Creative AR Developer and 3D Generalist with over a decade of experience in animation, motion capture, and immersive media. I specialize in AR/VR content, explainer videos, product visualization, and character design, capable of evolving styles from stylized to photorealistic. I’ve collaborated with international studios and freelance clients on award-winning projects, delivering engaging visuals and interactive experiences across marketing, education, and entertainment. I thrive at the intersection of art and technology, leveraging tools like Blender, Maya, Unreal/Unity, and After Effects to turn ideas into immersive experiences. I’m comfortable from concept through delivery, working in fast-paced environments and remote teams to produce high-quality results for film, games, and marketing campaigns.

Available to hire

I’m a Creative AR Developer and 3D Generalist with over a decade of experience in animation, motion capture, and immersive media. I specialize in AR/VR content, explainer videos, product visualization, and character design, capable of evolving styles from stylized to photorealistic. I’ve collaborated with international studios and freelance clients on award-winning projects, delivering engaging visuals and interactive experiences across marketing, education, and entertainment.

I thrive at the intersection of art and technology, leveraging tools like Blender, Maya, Unreal/Unity, and After Effects to turn ideas into immersive experiences. I’m comfortable from concept through delivery, working in fast-paced environments and remote teams to produce high-quality results for film, games, and marketing campaigns.

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Language

Spanish; Castilian
Beginner
English
Fluent

Work Experience

AR Developer (Freelance) at Self-Employed / Freelance
February 1, 2024 - Present
Design and build WebAR and Instagram filters for marketing campaigns. Deliver interactive AR solutions for business cards, flyers, brochures, posters, and promotions.
3D Generalist (Freelance) at Self-Employed / Freelance
June 1, 2014 - Present
Selected projects: The Inspiring World of Ella Rose La Fleur – 3D animation for the award-winning children’s book, which received NYC Big Book Award 2024 (Children’s Audiobooks), Mom's Choice Award, Creative Child Magazine Book of the Year 2023, Literary Titan Gold Award, and Pencraft Seasonal Book Award (Winter 2024); Wysecare – 3D explainer video (modeling, motion capture, full production); Maurice Carroll Hospital – Game pitch: 3D animation and motion capture; GrandmaSpy – Assets for a 3D graphic novel; African Mythology – Pre-visualization and 3D character design; LightCube Studios – Modeled and designed animals for Jelly Pixies; ThreeSteps – Full 3D explainer video production; De Lestard & Hart – Character animation walk cycles.
3D Animator at Dynacor Media
September 1, 2015 - October 6, 2025
Created 3D animation, modeling, lighting, and VFX for training films and eLearning content. Key projects: Imperial Oil Orientation – Maya rendering; ECAA Training – Motion graphics (After Effects); Alberta Forest Products eLearning – Modeling, rigging, lighting (Maya); NOVA Chemicals – Animation and rendering (3ds Max).
3D Modeling & Texturing Artist at Giant Animation
February 1, 2013 - October 6, 2025
Modeled and textured assets for animated shorts and features. Credits include: Geist – UVW Artist / Texture; Curly Hare – UVW Artist / Texture; Terry Pratchett: The Duel – 3D Modeler; The Last Train – 3D Modeler.

Education

BA (Hons) Animation at University of Dundee
January 1, 2010 - January 1, 2012
HND Animation (Classic & Computer) at Ballyfermot College of Further Education
January 1, 2008 - January 1, 2010
Animation Drawing Studies at Ballyfermot College of Further Education
January 1, 2007 - January 1, 2008
Art Link Certificate at Roslyn Park College
January 1, 2005 - January 1, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming
    uniE608 Ella Rose
    This is the first project I did on Twine. I got to work with Lori Schneider and I really enjoyed bringing her poem to life. animator video explainervideo
    uniE621 3D Illustrations
    illustrator designer graphicdesigner Illustration done for Lori Schneider, also done animation for her on youtube
    uniE621 Yo Taxi Pilot Episode
    this was a pilot episode I worked on during Christmas (Not on Christmas day or Boxing day). heres the link to the show https://youtu.be/lz2cOLKcvnU
    uniE608 Trevor Noah Cartoon
    Just something I whipped up for experimenting video animator filmdirector
    uniE621 A toliet product exam
    The task was to present a product and make the images photo-realistic
    uniE608 Ca La Vera Rock bar
    I done a 3D Caricatures barman and flame VFX for the video animator
    uniE608 Capella Music Visualizer
    I´ve made this for a DJ called Capella based in Edmonton Alberta. you can see more of his album https://www.youtube.com/channel/UC2-kYHOdtXNOCmLti8-i_AA animator
    uniE608 Sirius Rock band music visualizer
    I´ve done caricatures of the group then made it into a 3D music Visualizer
    uniE621 3D Explainer Video
    Video Project Narrative Our story will be approx. 60 seconds containing approx. 160 words and it begins with a 50-year-old women waking up early in her bedroom to an alarm clock. She will begin speaking the script and move into an exercise scene. After a brief time in the exercise scene she will move into her business career attire continuing her story. At one point either at the end of the exercise scene or during the career scene she makes settle contact with kids. It can be her acknowledging a note on the fridge or answering a txt or call from her children. The emphasis here is to acknowledge her as a parent without having to create characters of the kids. The final scene is the women wrapping up her day visiting her father who is approximately 85 years old. In this seen we want both characters to look relaxed and happy. We don’t require any voice for the father. Our goal is to emphasize a busy career woman, who is in control of her day. When the video concludes with her visiting her dad we want it to show contentment. Daughter and father happy to be in each others company. There will be 4 scene backgrounds, bedroom, exercise, work, and father’s place. Summarized, it goes as follows; The video starts with the alarm clock going off, she sits up on her bed and begins to speak. Cut away to her out jogging, or on a treadmill again while reading script, cut away to her sitting at office desk reading script, cut away to her at her father’s home in front of father concluding the script, cut away to closing music with company logo splashed on screen. Remember to implement a touch point with kids somewhere between exercise and father visit. https://www.youtube.com/watch?v=GHYVmq-S6YA