I am a Multidisciplinary Designer with experience in both Apparel and Engineering products. My main focus is creating marketing assets for campaigns and product launches. Previous to my professional career I obtained a BFA in Industrial Design from the University of Wisconsin - Stout.

Owen Spartz

I am a Multidisciplinary Designer with experience in both Apparel and Engineering products. My main focus is creating marketing assets for campaigns and product launches. Previous to my professional career I obtained a BFA in Industrial Design from the University of Wisconsin - Stout.

Available to hire

I am a Multidisciplinary Designer with experience in both Apparel and Engineering products. My main focus is creating marketing assets for campaigns and product launches. Previous to my professional career I obtained a BFA in Industrial Design from the University of Wisconsin - Stout.

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Language

English
Fluent

Work Experience

Multidisciplinary Designer at sparto.design LLC (self-employed)
January 1, 2023 - Present
Updated apparel product catalog web 3D models for design launch, converting products for marketing and web assets. Animated products for ads and social media. Developed metahumans in Unreal Engine for rendering product kits and feature images. Built garment files in Clo3D for visual production, and combined garments into kits for design and visualization. Produced engineering product visuals for launches and trade shows, including rendered and animated products across multiple applications (e.g., liquid cooling, print/ink, medical applications). Created descriptive animations highlighting product ranges and worked on catalog print files for production.
Multidisciplinary Designer - sparto.design LLC (self-employed) at sparto.design LLC
January 1, 2023 - Present
Updated apparel and product catalog items for web launches by converting products into design-ready formats and creating marketing assets. Produced animated product visuals for advertisements and social media. Built metahumans in Unreal Engine for rendering product kits and feature images. Constructed garment files in Clo3D for visual production, then combined garments into kits for design and visualization. Produced engineering-related marketing images for product launches and trade shows, including rendered and animated content for multiple industries (e.g., liquid cooling of computers, print/ink, and medical applications) and created descriptive range-highlight animations. Supported production by preparing catalog print files for launch use.
3D Artist - Freelance at sparto.design LLC
January 1, 2023 - Present
Apparel-focused freelance 3D artist; updated web 3D models for product catalog; converted 3D products for launch; created marketing visuals; animated products for ads and social media; developed metahumans in Unreal Engine for rendering product kits and feature images; rendered and animated engineering products for marketing and trade shows (e.g., liquid cooling, print/ink, medical applications).
3D Artist at Banner Engineering
October 3, 2022 - September 4, 2023
Owned individual projects in a team of 3D artists. Collaborated with engineers and account managers to build applications for product renderings. Began animating different lighting and sensor equipment in applications. Created images for print and web applications. Collaborated on video editing projects and 2D motion graphics.
Product Visualization Specialist / Graphic Design at CPC (Colder Products Company)
October 1, 2022 - September 30, 2023
Main tasks related to rendering and animating in KeyShot; secondary tasks related to graphic design and additional marketing needs.
Product Visualization Specialist / Graphic Designer at CPC (Colder Products Company)
August 1, 2022 - September 1, 2023
Primary focus on rendering and animation in KeyShot. Secondary responsibilities included graphic design and additional marketing needs. Rendered new products for design presentations and product launches. Animated product assemblies for medical and computing industries. Produced visual assets used for design review, marketing content, and launch materials.
Product Visualization Specialist / Graphic Designer at CPC (Colder Products Company)
August 1, 2021 - September 1, 2022
Focused on rendering and animating products in KeyShot, with additional graphic design support for marketing needs. Rendered new products for design presentations and product launches, and animated product assemblies for medical and computing industries. Supported marketing materials by creating assets for print and web.
Creative Design Intern at CPC (Colder Products Company)
August 1, 2021 - September 1, 2022
Transitioned into a marketing communications-oriented design role. Rendered products for launch and presentation use. Partnered with engineering to create assembly storyboards and collaborated with web and graphic design teams to produce supporting visuals for marketing and product communication.
Design Intern (Mar-Com) at CPC (Colder Products Company)
July 1, 2021 - August 31, 2021
Transitioned to a design-focused role in Marketing Communications; rendered product launches and presentations; collaborated with Engineering to create assembly storyboards; partnered with web and graphic design teams to create visuals.
Engineering Design Intern at CPC (Colder Products Company)
January 1, 2021 - June 1, 2021
Worked on self-directed engineering and design projects. Assisted with 3D printing queue management and cleanup of parts prior to delivery. Created resin-cast product section views for review. Took an online course focused on improving KeyShot rendering skills.
Design Intern (Engineering) at CPC (Colder Products Company)
December 31, 2020 - June 29, 2021
Worked on self-owned projects; managed 3D printing queue and cleaned parts before delivery; created section views of resin-cast products for reviews; completed online course to improve KeyShot rendering skills.

Education

Bachelor of Fine Arts (BFA) in Industrial Design at University of Wisconsin-Stout
January 1, 2017 - January 1, 2021
BFA Industrial Design at University of Wisconsin-Stout
January 1, 2019 - January 1, 2021
Deans List at University of Wisconsin-Stout
January 1, 2019 - January 1, 2021
BFA Industrial Design at University of Wisconsin-Stout
January 1, 2019 - January 1, 2021

Qualifications

Dean's List
January 1, 2019 - January 1, 2021
IDSA Membership
September 1, 2019 - August 1, 2021
Deans List
January 1, 2019 - January 1, 2021
IDSA
January 1, 2019 - January 1, 2021

Industry Experience

Manufacturing, Media & Entertainment, Software & Internet, Professional Services, Retail, Education, Computers & Electronics, Healthcare, Consumer Goods