I am a Real-Time Visualization Lead and Creative Director with over a decade of experience translating complex visions into immersive cinematic experiences. I specialize in Unreal Engine-based workflows, 3D/VR storytelling, and building scalable pipelines that deliver high-fidelity visuals for live demonstrations and productions. I lead cross-functional teams, drive AI-assisted advances in visualization, and partner with clients to craft compelling visual narratives across real estate, architecture, and entertainment. I thrive in fast-paced environments and enjoy mentoring teams to push creative and technical boundaries. I collaborate across disciplines to translate creative concepts into cinematic real-time solutions, combining design excellence with technical rigour to deliver impactful visuals for diverse audiences.

Paweł Turzański

I am a Real-Time Visualization Lead and Creative Director with over a decade of experience translating complex visions into immersive cinematic experiences. I specialize in Unreal Engine-based workflows, 3D/VR storytelling, and building scalable pipelines that deliver high-fidelity visuals for live demonstrations and productions. I lead cross-functional teams, drive AI-assisted advances in visualization, and partner with clients to craft compelling visual narratives across real estate, architecture, and entertainment. I thrive in fast-paced environments and enjoy mentoring teams to push creative and technical boundaries. I collaborate across disciplines to translate creative concepts into cinematic real-time solutions, combining design excellence with technical rigour to deliver impactful visuals for diverse audiences.

Available to hire

I am a Real-Time Visualization Lead and Creative Director with over a decade of experience translating complex visions into immersive cinematic experiences. I specialize in Unreal Engine-based workflows, 3D/VR storytelling, and building scalable pipelines that deliver high-fidelity visuals for live demonstrations and productions. I lead cross-functional teams, drive AI-assisted advances in visualization, and partner with clients to craft compelling visual narratives across real estate, architecture, and entertainment. I thrive in fast-paced environments and enjoy mentoring teams to push creative and technical boundaries.

I collaborate across disciplines to translate creative concepts into cinematic real-time solutions, combining design excellence with technical rigour to deliver impactful visuals for diverse audiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

Polish
Fluent
English
Advanced
German
Beginner

Work Experience

XR Product Strategy & Creative Direction at GeoShip
January 1, 2025 - Present
Leading the technical vision for immersive Digital Twin productions and interaction models using Unreal Engine. Directed automation of visualization workflows by integrating AI-driven generative tools into the 3D pipeline for static renders and cinematic real-time videos. Developing scalable 3D environments for high-fidelity, low-latency real-time interaction.
Product & Creative Director at Legard Studio
February 1, 2022 - April 1, 2023
Led a team of specialists to produce high-end real-time cinematic experiences; directed shot design, composition, lighting, and staging to win premium market bids. Implemented project management methodologies that reduced production timelines by 25%, enabling iterative shot-making and creative refinement.
Founder & Product Lead at Legaard Studio
September 1, 2020 - Present
Innovated narrative-driven design by integrating 3D, VR, and AI technologies to enhance visual storytelling. Led development of 30+ major immersive real-time projects and provided consulting on 3D workflows and visualization strategies.
3D Artist at Work Room Group
December 1, 2018 - March 1, 2019
Created photorealistic 3D animations and motion designs integrated into clients’ digital marketing campaigns, boosting engagement.
Freelance 3D Artist & UI/UX Designer at Freelance
June 1, 2015 - September 1, 2020
Delivered high-quality 3D visualization and animation services for diverse international clients, completing 80+ projects on time and ahead of schedule; included work for Bouygues Immobilier Poland’s investor club and remote collaboration with Ash Thorp projects.
XR Technical Artist & Developer at Self-Employed / Warsaw
December 1, 2018 - March 1, 2019
Created interactive VR/AR real estate apps in Unity, optimizing materials and scenes for real-time performance and scalable distribution.

Education

Bachelor of Architecture at Warsaw University of Science and Technology
September 1, 2014 - March 1, 2020

Qualifications

AES Accredited Certifications and Advanced Training
January 11, 2030 - May 5, 2026
First prize in public building competition
January 11, 2030 - May 5, 2026
Trib al Mastermind - Scaling a Business
September 1, 2021 - July 1, 2022
Machine Learning in Architecture
December 1, 2019 - December 31, 2019
Parametric Architecture
January 1, 2019 - January 31, 2019
Main Title Design with Ash Thorp
January 1, 2017 - January 31, 2017

Industry Experience

Media & Entertainment, Software & Internet, Real Estate & Construction, Professional Services, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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