I am an illustrator and concept artist with solid experience in fantasy and science fiction, specializing in video games, tabletop games, and narrative publications. Throughout my career, I've worked with major companies like Magic: The Gathering and Sony, blending traditional and digital techniques to create immersive worlds. I am passionate about crafting powerful images that tell stories and connect emotionally with viewers. I am adaptable artistically with strong storytelling skills and versatility. I actively share my knowledge as a virtual art instructor and guest lecturer, and I embrace innovative tools such as AI to enhance creativity and collaborative international projects. I am bilingual in English and Spanish, enabling broad communication and collaboration in the global art community.

José Parodi

I am an illustrator and concept artist with solid experience in fantasy and science fiction, specializing in video games, tabletop games, and narrative publications. Throughout my career, I've worked with major companies like Magic: The Gathering and Sony, blending traditional and digital techniques to create immersive worlds. I am passionate about crafting powerful images that tell stories and connect emotionally with viewers. I am adaptable artistically with strong storytelling skills and versatility. I actively share my knowledge as a virtual art instructor and guest lecturer, and I embrace innovative tools such as AI to enhance creativity and collaborative international projects. I am bilingual in English and Spanish, enabling broad communication and collaboration in the global art community.

Available to hire

I am an illustrator and concept artist with solid experience in fantasy and science fiction, specializing in video games, tabletop games, and narrative publications. Throughout my career, I’ve worked with major companies like Magic: The Gathering and Sony, blending traditional and digital techniques to create immersive worlds. I am passionate about crafting powerful images that tell stories and connect emotionally with viewers.

I am adaptable artistically with strong storytelling skills and versatility. I actively share my knowledge as a virtual art instructor and guest lecturer, and I embrace innovative tools such as AI to enhance creativity and collaborative international projects. I am bilingual in English and Spanish, enabling broad communication and collaboration in the global art community.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Illustrator at Wizards of the Coast
January 1, 2019 - June 10, 2024
Created high-impact illustrations for Magic: The Gathering and Dungeons & Dragons. Collaborated with senior art directors and fellow artists to maintain visual consistency. Delivered work under tight deadlines while preserving creative quality.
Concept Artist and Illustrator at Sony
January 1, 2017 - December 31, 2019
Developed conceptual art for various projects, working closely with multidisciplinary teams.
Concept Artist and Illustrator at Paizo Publishing
January 1, 2011 - December 31, 2015
Created artwork for role-playing game books and related products, maintaining high standards of quality.
Character Concept Artist and Creative Director at Kiso.lab
January 1, 2014 - June 10, 2024
Oversaw graphic quality and coordinated a team of artists. Scheduled delivery times and organized meetings to enhance aesthetics and techniques.
Illustrator for Educational Books at Editorial Santillana
January 1, 2009 - December 31, 2015
Created educational illustrations in collaboration with writers and editors.
Children's Artist at Editorial 3 Columnas
January 1, 2011 - December 31, 2014
Developed art for books aimed at a young audience.
Children's Story Artist at Editorial Libros y Libros
January 1, 2011 - December 31, 2016
Designed and illustrated stories that encourage reading in children.
Cover Artist at Editorial Panamericana
January 1, 2020 - December 31, 2023
Created covers for books, including an album for the heavy metal group Aenimus.
Senior Illustrator at Wizards of the Coast (Magic: The Gathering, Dungeons & Dragons)
January 1, 2019 - Present
Developed illustrations aligned with legendary intellectual properties, participated in creative sessions to define and evolve visual styles, and ensured visual consistency and quality.
Principal Concept Artist & Illustrator at Sony
December 31, 2019 - August 8, 2025
Designed concepts for characters, environments, and assets. Collaborated with narrative teams to enhance storytelling and created visual solutions that improved user experience.
Concept Artist & Character Illustrator at Archvillain Games / Kiso.lab
January 1, 2014 - Present
Created characters and creatures for tabletop RPGs. Collaborated in world-building and visual development.
Illustrator at Paizo Publishing (Pathfinder)
December 31, 2015 - August 8, 2025
Illustrated characters and scenes for Pathfinder RPG content with high visual standards and narrative alignment.
Children’s & Educational Illustrator at Various Publishers
December 31, 2023 - August 8, 2025
Illustrated educational materials and children’s books, creating playful and engaging visuals for young audiences.
Virtual Art Instructor / Guest Lecturer
January 1, 2021 - Present
Delivered workshops and mentorship on digital art and storytelling. Shared insights on freelance life and AI-assisted workflows.
Concept Artist & Illustrator – Freelance
January 1, 2023 - Present
Integrated AI tools like Midjourney and ChatGPT in early-stage design. Collaborated remotely with teams across the US, Europe, and Asia. Bilingual (English/Spanish) for international communication.

Education

Studies in Architecture at Jorge Tadeo Lozano University, Cartagena
January 1, 1996 - December 31, 2000
Graphic Design at School of Fine Arts of Cartagena
January 1, 2000 - December 31, 2001
Architecture (4 years completed) at Jorge Tadeo Lozano University, Caribbean Branch
January 1, 1996 - December 31, 2000

Qualifications

Winner – Don Quixote Centennial Art Contest (University of Cartagena)
January 11, 2030 - August 8, 2025
Excellence in Art Awards – 2D Magazine
January 11, 2030 - August 8, 2025

Industry Experience

Gaming, Media & Entertainment, Education, Consumer Goods, Non-Profit Organization