I am a 3D Artist with a strong background in Computer Software Engineering. My passion lies in real-time asset production and procedural workflows. I thrive in diverse projects across web, PC, and mobile platforms, leveraging my creativity to enhance user experiences. Collaborating with teams, I approach each project with a structured mindset and a commitment to excellence.

Anastasia Pashkovska

I am a 3D Artist with a strong background in Computer Software Engineering. My passion lies in real-time asset production and procedural workflows. I thrive in diverse projects across web, PC, and mobile platforms, leveraging my creativity to enhance user experiences. Collaborating with teams, I approach each project with a structured mindset and a commitment to excellence.

Available to hire

I am a 3D Artist with a strong background in Computer Software Engineering. My passion lies in real-time asset production and procedural workflows. I thrive in diverse projects across web, PC, and mobile platforms, leveraging my creativity to enhance user experiences. Collaborating with teams, I approach each project with a structured mindset and a commitment to excellence.

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Language

English
Fluent
German
Advanced
Ukrainian
Fluent
Russian
Fluent

Work Experience

3D Character Artist - Generalist at qs-games
May 1, 2023 - February 1, 2024
Created characters for the Papaya: Summer farm game, covering the entire pipeline, including modeling, texturing, rigging, and animation.
3D Artist - Prop Artist
March 1, 2023 - June 1, 2023
Created props for mobile games with hand-painted textures.
Intern - Generalist/Houdini Artist at 3Dom Studios
January 1, 2025 - Present
Prop Artist at qs-games
March 1, 2023 - June 1, 2023
Created props for mobile games with hand-painted textures.
3D Artist / Motion Designer at Freelance
August 1, 2025 - Present
Produced 3D animations and motion graphics for music videos & YouTube. Contributed to 2 officially released music videos. Integrated AI tools to optimize production workflows.
3D Generalist at 3Dom Studios
June 1, 2025 - January 1, 2026
Created 3D assets and procedural content in Houdini & Unreal Engine 4. Delivered web design materials: 2 websites, 10+ visuals, 20+ posters. Supervised 12 interns, coordinating workflows and delivery.
3D Artist at QS Games
May 1, 2023 - February 1, 2024
Developed characters using a full production pipeline from modeling to web integration. Exported animations as sprite sheets for browser deployment.
3D Artist at Keep Up Games
March 1, 2023 - June 1, 2023
Produced 20+ hand-painted low poly props for mobile games. Optimized assets for mobile performance and engine integration.

Education

Bachelor in Software Engineering at Dnipro University of Technology - Ukraine
January 11, 2030 - January 1, 2025
3D Artist course at Varto School - Ukraine
January 11, 2030 - January 1, 2022
Bachelor in software engineer at Dnipro University of Technology - Ukraine
January 11, 2030 - January 1, 2025
3D Artist course at Varto School - Ukraine
January 1, 2022 - February 9, 2026
Bachelor's degree at Dnipro University of Technology
September 1, 2021 - June 1, 2025
3D Artist course at Varto School
October 1, 2021 - May 1, 2022

Qualifications

Bachelor in Software Engineering
January 11, 2030 - January 1, 2025
3D Artist Course
January 11, 2030 - January 1, 2022

Industry Experience

Gaming, Media & Entertainment, Software & Internet