I'm currently an undergraduate Computer Science student at the University of Alberta. I am passionate about designing and developing video games that engage players with educational content, social issues, and memorable interactive experiences. I am particularly interested in applying AI to enhance game mechanics and player experience, and I am also drawn to UI/UX design, especially in the context of web applications. I'm also an indie game programmer and audio producer working in an indie game studio. We are currently cooperating with babyGhost to further develop the studio. Music is one of my biggest interests. I like to play guitar, make my own music, and research modern music culture and history research. I'm also involved in some jazz big band events and several rock music gigs. Besides that, I'm interested in exploring new things and experiences, including various sports, computer music, HCI, table game design, and more.

Paul Li

I'm currently an undergraduate Computer Science student at the University of Alberta. I am passionate about designing and developing video games that engage players with educational content, social issues, and memorable interactive experiences. I am particularly interested in applying AI to enhance game mechanics and player experience, and I am also drawn to UI/UX design, especially in the context of web applications. I'm also an indie game programmer and audio producer working in an indie game studio. We are currently cooperating with babyGhost to further develop the studio. Music is one of my biggest interests. I like to play guitar, make my own music, and research modern music culture and history research. I'm also involved in some jazz big band events and several rock music gigs. Besides that, I'm interested in exploring new things and experiences, including various sports, computer music, HCI, table game design, and more.

Available to hire

I’m currently an undergraduate Computer Science student at the University of Alberta.

I am passionate about designing and developing video games that engage players with educational content, social issues, and memorable interactive experiences. I am particularly interested in applying AI to enhance game mechanics and player experience, and I am also drawn to UI/UX design, especially in the context of web applications.

I’m also an indie game programmer and audio producer working in an indie game studio. We are currently cooperating with babyGhost to further develop the studio.

Music is one of my biggest interests. I like to play guitar, make my own music, and research modern music culture and history research. I’m also involved in some jazz big band events and several rock music gigs. Besides that, I’m interested in exploring new things and experiences, including various sports, computer music, HCI, table game design, and more.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Team main programmer and audio producer at Area 42 Game Studio
January 1, 2025 - Present
Led programming and audio production for a Unity-based puzzle game; implemented core systems, UI interfaces, and audio effects/OST; collaborated with Baby Ghost nonprofit; attended industry conferences (GDX, GCC).
Frontend Developer at University of Alberta
September 1, 2024 - December 1, 2024
Led frontend development for a social media platform web app; designed UI/UX, created icons, implemented profile frontend page, message board, and embedded YouTube, ChatGPT, and Spotify components.
Frontend Developer at University of Alberta
January 1, 2024 - April 1, 2024
Built an Android app for event sign-ups based on QR code scanning; implemented UI/UX, event creation functionality, real-time status tracking, and admin features.
Programmer at University of Alberta
September 1, 2023 - December 1, 2023
Two-person project to design an AI bot for StarCraft 2; implemented unit initialization, attack/defense behavior, and rush strategy; tested and debugged.
Team programmer and game level designer at Head Empty Studio
September 1, 2022 - December 1, 2022
Developed a bullet-hell hybrid RPG Maker game; implemented bullet patterns and boss battles; released at the University of Alberta and nominated for an early university game award.

Education

Bachelor of Science in Computer Science at University of Alberta
September 1, 2021 - December 1, 2025
Certificate in Game Design at University of Alberta
September 1, 2022 - April 1, 2025

Qualifications

Certificate in Game Design
September 1, 2022 - April 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet