I'm Pavankumar Thejab, a detail-oriented Unreal Engine developer and technical artist with a strong background in real-time pipelines, gameplay prototyping, and character/creature rigs. Over 4+ years I've built tools, shaders, Niagara effects, and animation systems across games and film, comfortable switching between C++ and Blueprints, and profiling to fix performance hiccups. I thrive collaborating with design, art, and tech teams to ship clean, maintainable features. My core strengths include Gameplay Systems, Animation/Rigging, Tools & Pipeline, Real-time VFX, Problem Solving, and Team Communication. I'm actively developing a real-time movie-making pipeline in Unreal Engine and working on a RPG prototype while contributing to Hollywood-level productions.

Pavankumar Theja B S

I'm Pavankumar Thejab, a detail-oriented Unreal Engine developer and technical artist with a strong background in real-time pipelines, gameplay prototyping, and character/creature rigs. Over 4+ years I've built tools, shaders, Niagara effects, and animation systems across games and film, comfortable switching between C++ and Blueprints, and profiling to fix performance hiccups. I thrive collaborating with design, art, and tech teams to ship clean, maintainable features. My core strengths include Gameplay Systems, Animation/Rigging, Tools & Pipeline, Real-time VFX, Problem Solving, and Team Communication. I'm actively developing a real-time movie-making pipeline in Unreal Engine and working on a RPG prototype while contributing to Hollywood-level productions.

Available to hire

I’m Pavankumar Thejab, a detail-oriented Unreal Engine developer and technical artist with a strong background in real-time pipelines, gameplay prototyping, and character/creature rigs.

Over 4+ years I’ve built tools, shaders, Niagara effects, and animation systems across games and film, comfortable switching between C++ and Blueprints, and profiling to fix performance hiccups. I thrive collaborating with design, art, and tech teams to ship clean, maintainable features. My core strengths include Gameplay Systems, Animation/Rigging, Tools & Pipeline, Real-time VFX, Problem Solving, and Team Communication. I’m actively developing a real-time movie-making pipeline in Unreal Engine and working on a RPG prototype while contributing to Hollywood-level productions.

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Experience Level

Expert
Intermediate
Beginner

Language

English
Advanced

Work Experience

Technical Artist / Unreal Engine Developer at Independent / Freelance
June 1, 2022 - June 1, 2022
Detail oriented Unreal-focused developer and technical artist with a strong background in real-time pipelines, gameplay prototyping, and character/creature rigs. Built tools, shaders, and Niagara effects; designed pipelines and rigs to support game and film productions. Proficient with C++ and Blueprint-driven workflows; comfortable profiling and fixing performance hiccups, and collaborating across design, art, and tech to ship clean, maintainable features. Core strengths include Gameplay Systems, Animation/Rigging, Tools & Pipeline, Real-time VFX, Problem Solving, and Team Communication.
Unreal Engine Technical Artist at Independent / Entertainment Studio
July 1, 2022 - November 12, 2025
Worked on several Hollywood movies such as Ant-Man and the Wasp: Quantumania, Atlas, Lion King 2, and various TBD films. Accrued coding skills in MEL and Python. Created rigging and animation assets for in-engine production and contributed to the Unreal Engine pipeline. Focused on character/creature rigs, pipeline optimization, and tool development to support film-grade Unreal workflows.

Education

CG Certification in Maya at MAAC (Maya Academy of Advanced Cinematic)
January 1, 2018 - November 12, 2025
Bachelor of Engineering in Electronics and Instrumentation at Amrita School of Engineering
January 11, 2030 - January 1, 2013

Qualifications

CG Certification in Maya
January 1, 2018 - November 12, 2025
Bachelor of Engineering in Electronics and Instrumentation
January 11, 2030 - January 1, 2013

Industry Experience

Gaming, Media & Entertainment

Experience Level

Expert
Intermediate
Beginner

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