Activision Blizzard | Novato, California
Game Play Animation Intern
06/2023 - 09/2023
I was solely responsible for animating an in-game character, starting from
idle poses to the gameplay entry animations.
Understood and followed oral and written directions.
Active collaboration and effective communication with team members and
game engineers.
Picostorm company | Busan, South Korea
3D Animator
07/2020 - 05/2021
Built animations and models showing objects in motion.
Put together storyboards based on development choices, direction and
cinematography.
Used maya program to create realistic characters with full range of
emotions and movement.
Worked with artistic and technical teams to implement new software for
updated animation objectives.
Participate as an animator in the Ark-Duck Family Project
Participate as an animator in the Sky-surfer Project
Freelancer 3D Animator
Participate as an animator for Pokemon TV series Project 2022.12-2023.04
Participate as an animator for Ghost Force Animation Project 2020.03-2020.06
Participate as an animator and Layout artist Lineage 2m Cinematic Project
2019.02-2019.05
Participate as an animator in EVR studio project H game Cinematic
2018.11-2019.02
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Making in-game animation for the crash team rumble game
Participate as an animator for Pokemon TV series Project
Making 5 animation shots based on the storyboard.
I was solely responsible for animating an in-game character, starting from
idle poses to the gameplay entry animations.
Understood and followed oral and written directions.
Active collaboration and effective communication with team members and
game engineers.
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