Jesse Zamjahn is a senior 3D/CGI artist and multidisciplinary image-maker with 24+ years of high-end creative experience spanning the U.S. and Europe. He partners with CGI studios, agencies, and brands to create premium, photoreal work for print and motion—balancing artistic taste, production discipline, and modern toolsets to deliver visuals that feel believable, emotionally resonant, and built for campaign performance.
Jesse’s strength is range: he moves confidently from concept to final, bridging creative direction with hands-on craft. On the CGI side, he covers the full production spectrum—previz and conceptual development, modeling, world-building, PBR materials, lighting, animation/VFX needs, and high-fidelity environments and landscapes. He’s also deeply experienced in CAD rendering and virtual set workflows, helping teams visualize products early, enhance realism, and integrate assets into either fully CG worlds or photographed plates.
On the finishing side, Jesse brings a strong post-production foundation—retouching, matte painting, compositing, grading, tracking and VFX—supported by a practical understanding of photography and light. That “finish-first” mindset shows up in the details: he’s meticulous about realism, material response, and the subtle choices that make frames feel effortless.
He also supports shoot production when projects call for it: storyboards and 3D previz, technical planning, 360° HDR, gaussian splatting and photogrammetry to accelerate believable integration.
Based in southern France and comfortable collaborating remotely across time zones, Jesse is represented in North America by TMAR and is available for freelance, project-based, retainer, or staff senior roles.
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