Hi, I’m Sina Hedayati, a Senior 3D Architectural Visualizer with 13+ years of experience delivering photoreal interior and architectural imagery for residential, retail, and commercial projects. I specialize in high-end rendering, lighting, material development, and visual storytelling to bring interior spaces to life. I translate architectural intent into light-driven imagery from concept block-outs through final composited output, delivering client-ready visuals typically within 2–3 revision cycles. I work with 3ds Max, Corona Renderer, Unreal Engine, and real-time visualization workflows, and I'm open to remote engagements and relocation across Europe and the Middle East.

Sina Hedayati

Hi, I’m Sina Hedayati, a Senior 3D Architectural Visualizer with 13+ years of experience delivering photoreal interior and architectural imagery for residential, retail, and commercial projects. I specialize in high-end rendering, lighting, material development, and visual storytelling to bring interior spaces to life. I translate architectural intent into light-driven imagery from concept block-outs through final composited output, delivering client-ready visuals typically within 2–3 revision cycles. I work with 3ds Max, Corona Renderer, Unreal Engine, and real-time visualization workflows, and I'm open to remote engagements and relocation across Europe and the Middle East.

Available to hire

Hi, I’m Sina Hedayati, a Senior 3D Architectural Visualizer with 13+ years of experience delivering photoreal interior and architectural imagery for residential, retail, and commercial projects. I specialize in high-end rendering, lighting, material development, and visual storytelling to bring interior spaces to life.

I translate architectural intent into light-driven imagery from concept block-outs through final composited output, delivering client-ready visuals typically within 2–3 revision cycles. I work with 3ds Max, Corona Renderer, Unreal Engine, and real-time visualization workflows, and I’m open to remote engagements and relocation across Europe and the Middle East.

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Language

English
Advanced

Work Experience

Senior 3D Architectural Visualizer at Elect Studio
December 1, 2017 - Present
Sustained a 100% client approval rate across 30+ residential and retail projects by managing structured feedback cycles averaging 2–3 revision rounds, eliminating costly late-stage design changes. Delivered full-pipeline architectural visualization for kitchen and interior projects using 3ds Max, Corona Renderer, and Photoshop. Developed 3D scenes from CAD plans, design sketches, and client references, ensuring spatial accuracy. Produced presentation-ready renders that communicated design intent to architects, engineers, and clients before construction began. Collaborated cross-functionally with architects, interior designers, and contractors to verify visuals met technical tolerances and aesthetic briefs.
3D Visualizer & CGI Artist at Valcucine (Bam Ofogh co.)
June 1, 2014 - December 1, 2017
Built the company's first in-house CGI pipeline using 3ds Max and Corona Renderer—reducing per-project production costs by up to 60% while maintaining premium output quality. Delivered photorealistic CGI and broadcast-ready animation for high-profile campaigns across automotive, consumer electronics, and luxury goods; developed advanced lighting, material, and camera composition skills. Produced realistic lighting and material studies for modern kitchen environments and interior product showcases, supporting proposals and architectural presentations. Drove a 40% increase in Instagram engagement by launching a structured 3D content program.
3D Visualizer at Sahlan Co.
April 1, 2012 - June 1, 2014
Conducted on-site surveys and converted field measurements into AutoCAD floor plans used as the foundation for all 3D development. Produced high-fidelity interior renders for office and workspace projects, giving clients accurate spatial visualization before construction and reducing on-site design changes. Presented design concepts in client-facing review sessions, incorporating structured feedback to refine renders and maintain alignment with project briefs. Oversaw installation of completed projects, verifying that spaces matched approved 3D specifications with no major deviations from the signed-off design.

Education

Bachelor of Science, Industrial Engineering at QIAU
January 11, 2030 - May 19, 2026
Cinema 4D Certificate at MFT Plus
January 11, 2024 - May 24, 2024
3ds Max Certificate – Animation & Modeling at Perspolis Institute
January 11, 2000 - May 19, 2000

Qualifications

Add your qualifications or awards here.

Industry Experience

Real Estate & Construction, Media & Entertainment, Professional Services