I’m Michael Plueger, a 3D animation artist focused on bringing characters to life through strong physicality, timing, and emotion. I’m currently a Teaching Assistant for UTDallas, where I support and critique animation fundamentals, troubleshoot Maya issues, and help keep classroom workflows running smoothly for 40+ students.
I also produce and illustrate professional creative work—most recently animating character performance in Maya for University projects and developing game-focused animations for stylized gameplay in EverBloom and Inked. Alongside animation, I’ve completed a full children’s book illustration from concept through final art, collaborating remotely with the author, and I bring both storytelling and technical craft into every piece I make.
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Worked as a backup animator for some scenes in a student project named Inked.
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