As a 3D/CG artist, with over 15 years experience, I excel in transforming imagination into tangible forms, balancing technical precision with a storyteller’s eye. My expertise lies in high-end modeling, texturing, lighting, and real-time rendering, delivering cinematic visuals and production-ready assets from concept to completion. I am known for my strong visual storytelling, clean topology, and fast, collaborative iteration across creative and technical teams. My experience includes creating 3D/CG digital content for brands like Prime Hydration and Alani Nu, contributing to their global success. I specialize in high-end modeling, texturing, lighting, and real-time rendering, a 3D little animation and character rigging as well—delivering cinematic visuals and production-ready assets from concept to final. --- **Most recent employment and project experience** **CG Generalist** Congo Brands December 2024 - January 2026

David Frazier

As a 3D/CG artist, with over 15 years experience, I excel in transforming imagination into tangible forms, balancing technical precision with a storyteller’s eye. My expertise lies in high-end modeling, texturing, lighting, and real-time rendering, delivering cinematic visuals and production-ready assets from concept to completion. I am known for my strong visual storytelling, clean topology, and fast, collaborative iteration across creative and technical teams. My experience includes creating 3D/CG digital content for brands like Prime Hydration and Alani Nu, contributing to their global success. I specialize in high-end modeling, texturing, lighting, and real-time rendering, a 3D little animation and character rigging as well—delivering cinematic visuals and production-ready assets from concept to final. --- **Most recent employment and project experience** **CG Generalist** Congo Brands December 2024 - January 2026

Available to hire

As a 3D/CG artist, with over 15 years experience, I excel in transforming imagination into tangible forms, balancing technical precision with a storyteller’s eye. My expertise lies in high-end modeling, texturing, lighting, and real-time rendering, delivering cinematic visuals and production-ready assets from concept to completion.

I am known for my strong visual storytelling, clean topology, and fast, collaborative iteration across creative and technical teams. My experience includes creating 3D/CG digital content for brands like Prime Hydration and Alani Nu, contributing to their global success.

I specialize in high-end modeling, texturing, lighting, and real-time rendering, a 3D little animation and character rigging as well—delivering cinematic visuals and production-ready assets from concept to final.


Most recent employment and project experience

CG Generalist Congo Brands
December 2024 - January 2026

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Work Experience

CG Generalist at Congo Brands
December 11, 2024 - January 9, 2026
Led CG team contributions that supported the brand transformation of PRIME and Alani Nu, helping elevate both from high-growth challengers into multi‑billion‑dollar, globally recognized franchises through scalable creative production, rapid campaign execution, and consistent world-class visual storytelling across product launches and international channels.

Education

Master of Arts at Master's International University of Divinity
April 5, 2010 - October 17, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Retail, Computers & Electronics, Gaming
    3D Bathroom Render
    3D render of a bathroom from a floorpan I drafted from scratch. Modeling, lighting, product logos and design all original. No photos were used as reference. 3DRealism 3DArchViz Blender BlenderCycles AdobePhotoshop
    Matrix Character Materialize movie

    The power of Geometry Nodes in Blender is virtually unlimited! Results of finishing Businge Ismail’s “Advanced Effects in Blender” course, which I highly recommend!

    • Made in Blender 4.4
    • Rendered in Cycles
    • Composited in Blender
    Underwater Shark Animation

    A practice in 3D realism and underwater CG animation. Modeled and rendered in Blender

    Pit Barrel Cooker Flagship 3D Product Animation

    PIT BARREL COOKER FULL 3D MOVIE: 3D modeling, texturing, shading, lighting, rigging, compositing, video editing, motion graphics all original. (No downloaded third party 3D assets).

    The Entrance

    Cinematic Storytelling in Blender. Rendered in EEVEE. SFX added in Final Cut Pro-X. Original music, made in Logic Pro-X

    3D Zombie Prison Escapee

    Using CG to tell a story with simple scene setup and one simple animation. Built and rendered in Blender

    3D Product Animation Mockup

    TUNDRA R/O Filtered Water Mockup. 3D Product Dynamic Animation. Modeled, textured and animated in Blender 4.4. Rendered in Cycles. SFX in Final Cut Pro-X.

    TUNDRA Logo original concept.

    3D Product Vis for Private Labeling Company
    This is a 3D product render I did for a private labeling skin-care company. Modeling, lighting, texturing and layout all original, I didn't create the logo.
    3D Product Vis for Private Labeling Company
    3D render for private labeling company. Modeling, lighting,, texturing all original. Logos are not my mine. Created in Blender, rendered in Blender Cycles. 3dproductvisualization 3Dmodeling Blender
    3D render for PRIME Lemonade
    This was not a point of sale, just a research and development project for lighting and fluid sim testing in 3DS Max for Phoenix and Teflon. Rendered in V-Ray, Composited in After Effects. 3Dproductvisualization 3DSMax VRay AfterEffects CGfluidsim Tyflow Phoenix