Available to hire
VR and game developer specializing in Unity-based systems (XR Toolkit/VR), custom physics and high-score backends using IO-NOS and AWS. Experienced in dynamic in-game UI, user profiles and multi-brand data, and delivering end-to-end VR gameplay and production work in agile environments.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
Work Experience
Professional Level Game Developer (VR) at Padel VR (company not specified)
February 1, 2024 - PresentDeveloped VR gameplay systems in Unity using XR Toolkit and custom physics, and built a backend using IO-NOS and AWS for high scores, user profiles, and multi-brand data. Designed and implemented dynamic in-game UIs with Unity Canvas and C# managed international client meetings to align features with brand needs. Delivered a solo and team-based agile VR production environment covering gameplay logic, UI/UX, testing, and iteration cycles.
VR Game Developer / Professional Level Game Developer at Freelance
February 1, 2024 - PresentDeveloped VR gameplay systems in Unity with XR Toolkit and a custom physics backend using C# components and built-in services. Implemented high score systems with user profiles, multi-brand data handling, and engineered dynamic in-game UIs using Unity Canvas and C#.
Delivered features aligned with international client meetings while working solo and supporting team-based development in an agile, fast-paced VR production environment. Produced reusable gameplay and UI modules, managed development iterations, and focused on end-to-end delivery (implementation, testing, and iteration).
Freelance VR Developer / VR Game Developer at Freelance (company not specified)
June 1, 2022 - January 31, 2024Developed a VR educational game to teach mathematics through immersive gameplay. Produced and coordinated with Lemon Bite on a mobile game initiative focused on casual game prototyping, and created GeoKnow, a geography mobile game published on Google Play. Managed full development including gameplay logic, UI/UX, testing and iteration cycles.
Freelance VR Developer
June 1, 2022 - January 31, 2024Developed an immersive VR educational game to teach mathematics through engaging gameplay mechanics. Produced and coordinated gameplay logic and UI/UX, and managed production progress across development and iteration cycles.
Also contributed to mobile and game initiative work including a geolocation-based mobile game (Unity/C#) published on Google Play.
Education
at Universitat Politècnica de Catalunya
September 1, 2017 - June 1, 2023Studies (degree not specified) at Universitat Politècnica de Catalunya
September 1, 2017 - June 1, 2023Qualifications
Industry Experience
Gaming, Education, Media & Entertainment, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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