polyKraken wraps its tentacles around your toughest 3D challenges and crushes them! I'm a 3D artist specializing in character modeling, sculpting, PBR texturing, and rigging that makes animators smile. With mastery of Maya, Blender, ZBrush, Substance Painter, and Unreal Engine, I create production-ready assets for games, AR/VR, animation, and beyond. Need a hero character? Epic creature? Game-ready props? I've got you covered with clean topology, optimized performance, and that extra creative spark. As an animation teacher, I communicate clearly and deliver reliable results. Let's bring your vision to life!

polyKraken

polyKraken wraps its tentacles around your toughest 3D challenges and crushes them! I'm a 3D artist specializing in character modeling, sculpting, PBR texturing, and rigging that makes animators smile. With mastery of Maya, Blender, ZBrush, Substance Painter, and Unreal Engine, I create production-ready assets for games, AR/VR, animation, and beyond. Need a hero character? Epic creature? Game-ready props? I've got you covered with clean topology, optimized performance, and that extra creative spark. As an animation teacher, I communicate clearly and deliver reliable results. Let's bring your vision to life!

Available to hire

polyKraken wraps its tentacles around your toughest 3D challenges and crushes them! I’m a 3D artist specializing in character modeling, sculpting, PBR texturing, and rigging that makes animators smile. With mastery of Maya, Blender, ZBrush, Substance Painter, and Unreal Engine, I create production-ready assets for games, AR/VR, animation, and beyond. Need a hero character? Epic creature? Game-ready props? I’ve got you covered with clean topology, optimized performance, and that extra creative spark. As an animation teacher, I communicate clearly and deliver reliable results. Let’s bring your vision to life!

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Language

English
Fluent
Hindi
Fluent
Marathi (Marāṭhī)
Fluent
Spanish; Castilian
Beginner

Work Experience

Senior 3D Graphics Artist at Nazara Technologies Pvt. Ltd.
June 9, 2005 - December 10, 2006
As part of my professional experience, I have created 3D and 2D graphics for games that are designed to run on wireless devices. In this capacity, I have collaborated with programmers and game designers to develop aesthetic and technical solutions that meet project requirements. Additionally, I have recruited and trained junior artists to enhance their skills and help them grow professionally.

Education

Master of Fine Arts at Savannah College of Art and Design
September 1, 2007 - July 15, 2010
My course of study was centered around character Technical Direction (TD), with a specific focus on 3D modeling, life drawing, and both cartoon and naturalistic animation techniques. Additionally, I received training in motion capture technology to further expand my skill set.

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Gaming, Media & Entertainment
    paper Superhero character models, rigs and assets

    polyKraken is my passion project that is to be all things related to superheroes. Enjoy animations and other artwork, and download character rigs! All models are digitally handcrafted, without any AI, featuring my work and collaborations with incredible artists.

    LINK: https://www.twine.net/signin