Hi, I’m Hyungin Choi, a Creative Motion Designer with 10+ years of experience delivering impactful motion content for film, TV, exhibitions, and global brands including Netflix, Hyundai, and Samsung. I specialize in transforming abstract ideas into resonant visuals and narratives, bridging concept and execution across cross-functional teams. I love pushing the boundaries with XR/VR and AI to craft immersive, future-forward experiences. My work combines creative vision with technical craft— leading end-to-end production, mentoring collaborators, and delivering award-winning projects such as CES Innovation Award-winning initiatives and Netflix campaigns.

Hyungin Choi

Hi, I’m Hyungin Choi, a Creative Motion Designer with 10+ years of experience delivering impactful motion content for film, TV, exhibitions, and global brands including Netflix, Hyundai, and Samsung. I specialize in transforming abstract ideas into resonant visuals and narratives, bridging concept and execution across cross-functional teams. I love pushing the boundaries with XR/VR and AI to craft immersive, future-forward experiences. My work combines creative vision with technical craft— leading end-to-end production, mentoring collaborators, and delivering award-winning projects such as CES Innovation Award-winning initiatives and Netflix campaigns.

Available to hire

Hi, I’m Hyungin Choi, a Creative Motion Designer with 10+ years of experience delivering impactful motion content for film, TV, exhibitions, and global brands including Netflix, Hyundai, and Samsung. I specialize in transforming abstract ideas into resonant visuals and narratives, bridging concept and execution across cross-functional teams.

I love pushing the boundaries with XR/VR and AI to craft immersive, future-forward experiences. My work combines creative vision with technical craft— leading end-to-end production, mentoring collaborators, and delivering award-winning projects such as CES Innovation Award-winning initiatives and Netflix campaigns.

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Language

Korean
Fluent
English
Fluent

Work Experience

Graduate Researcher & Creative Technologist at New York University, ITP (Interactive Telecommunications Program)
January 1, 2024 - October 25, 2025
Designed and prototyped immersive user experiences at the intersection of motion, XR/VR, and AI-driven storytelling; contributed to research-driven creative technology initiatives.
Graduate Researcher & Creative Technologist at New York University ITP
January 1, 2024 - October 23, 2025
Designed 7+ VR/XR projects and integrated AI-driven techniques; built prototypes and immersive experiences; collaborated with engineers and spatial designers to translate abstract ideas into production-ready experiences; contributed to research-driven design approaches and project demonstrations.
Adjunct Faculty at Kaywon University of Art & Design, Department of Advertising & Branding
January 1, 2022 - October 25, 2025
Developed and taught motion and interaction design, including AR content and UX strategy, reaching 850+ students; enhanced students' skills in concept development, visual design, and UX research; mentored one-on-one brand-focused animation projects.
Senior Motion Designer & Interaction Designer at Motion Emotion LAB | Motion & Interactive Design Studio
January 1, 2022 - October 25, 2025
Delivered 8+ interactive projects for exhibitions; collaborated with engineers and spatial designers; led end-to-end production from concept through delivery; managed production pipelines with large cross-disciplinary teams including 50+ producers, on-set crews, and sound designers.
Adjunct Faculty at Kaywon University of Art & Design, Department of Advertising & Branding
January 1, 2022 - October 23, 2025
Taught motion and interaction design, UX design, to 850+ students; guided students on one-on-one brand-focused animation projects; enhanced skills in concept development, visual and motion design, and UX strategy; developed and taught UX-focused curricula and animation projects.
Motion & Visual Designer at Motion Emotion LAB | Motion Design Studio for Broadcast & Brands
January 1, 2022 - October 23, 2025
Produced 50+ broadcast and brand motion assets for networks and product campaigns; designed UI motion assets for Samsung smartphones; managed end-to-end production pipelines from storyboard to delivery; collaborated with producers, on-set crews, and sound designers.
Senior Motion Designer & Interaction Designer at Motion Emotion LAB | Motion & Interactive Design Studio
January 1, 2022 - October 23, 2025
Led motion design and interaction design for broadcast and brand projects; built scalable UI motion systems and design guidelines; mentored a small team and aligned motion with narrative goals.
Art Director at RD 101 | VFX Production & Agency
January 1, 2020 - October 25, 2025
Directed motion design and cinematic visual development for 20+ commercials and films, contributing to award-winning campaigns and the Netflix project The Call; developed symbolic, story-driven title sequences and ensured brand alignment across productions.
Art Director at RD101 | VFX Production & Agency
January 1, 2020 - October 23, 2025
Directed motion design and cinematic visuals for 20+ commercials and films, including Netflix's The Call; contributed to award-winning outcomes with symbolic, story-driven title sequences; supervised an art team of 7–8 across motion, matte painting, and motion design; ensured VFX aligned with narrative tone and emotional arc.

Education

M.P.S. at Tisch School of the Arts, New York University
January 1, 2010 - December 31, 2012
M.F.A. at Hongik University
January 1, 2008 - December 31, 2010
B.F.A. at Hongik University
January 1, 2004 - December 31, 2008
M.F.A. in Industrial Design at Hongik University
January 11, 2030 - October 23, 2025
B.F.A. in Industrial Design at Hongik University
January 11, 2030 - October 23, 2025
M.P.S. in Interactive Telecommunications Program (ITP) at Tisch School of the Arts, New York University
January 1, 2022 - January 1, 2024
M.P.S. at Tisch School of the Arts, New York University; Interactive Telecommunications Program (ITP)
January 1, 2022 - January 1, 2024
MFA at Hongik University; Interactive Design
January 11, 2030 - October 25, 2025
BFA at Hongik University; Industrial Design
January 11, 2030 - October 25, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Consumer Goods, Education, Software & Internet, Professional Services, Other