2K: Senior UI Artist position available

UI Designer
đź’° Negotiable
đź“Ť San Francisco, United States
Twine Jobs
Based in Manchester, United Kingdom
Last online 3 days ago

UI Designer is needed in San Francisco, United States.

2K is looking for a 2K: Senior UI Artist position available. This job has been crawled from the web.

Location : Novato, United States

Contract : Temp

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the worlds top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Orange County, Budapest, Shanghai, Austin, San Jose, Vancouver… and Seoul are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need:

Visual Concepts is looking for a Senior Assembly UI Artist to work directly on NBA2K game development alongside a versatile group of User Interface and Motion Graphics artists. This is a temporary role lasting 8-10 months. No sports knowledge is required, just a positive individual who can creatively find solutions to technical assembly problems and deliver clean assemblies to our dedicated programmers. Here on the UI team, we work to help everyone thrive, which is why many of our temp employees wind up joining us for long and exciting career!

Who We Are:

We are a people focused diverse art team where we put effort where it pays off the most, pick up our teammates when we encounter headwinds in our lives, and pride ourselves in working effectively without sacrificing mental health. We prize the happiness that comes from helping the team do our best work and take credit as a team. Afterwards we blow off some steam and play games together. Give us a chance to meet you so we can tell you more!

What You Will Do:

  • Assemble User Interface Art using a proprietary, but powerful UI layout system
  • Use Maya to build instanced library of assets and help maintain them
  • Implement UI/UX designs from leads into interactive animations
  • Collaborate with design and engineering to implement final art into the game engine
  • Identify gaps in pipelines and contribute to improving our team processes

Who Will Be A Great Fit:

  • Ability to communicate well with the team
  • Comfortable working in Maya and Adobe Suite; able to create efficient textures
  • Be unyielding on naming conventions and understand the importance of them
  • Have experience working with instanced art asset pipelines
  • Learn and work predominantly in our proprietary assembly tool
  • Have a basic sense of design layout and animation timing
  • A strong work ethic is important managing your own time, you pride yourself in having capacity to work autonomously
  • Able to diagnose and solve problems quickly and independently
  • Understanding and learning of game engine limitations
  • Nice to have:
  • Excellent communication, yes this is worth mentioning multiple times because it’s that important!
  • Be an excellent written communicator on messaging systems like Slack or MS Teams!
  • End-to-end knowledge of game production processes, and ability to scale your role to each phase
  • 1-3 years experience in a digital art content creation pipeline
  • Experience with realtime shaders in a 3D modeling package and/or game engine (e.g. Unreal Engine/Unity)
  • Some experience in scripting languages and rigging
  • Is a casual or hardcore gamer. We make games and we also play them!

Candidates may be asked to perform a test for consideration. Online Portfolio or REEL may be considered instead if provided. This position is based in Novato, California. Please be legally able to work in the United States. To learn more about Visual Concepts and our studio locations, check out our website at (link removed).

Posted a year ago

No longer accepting applications


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