Max/MSP Developer for Step-Sequenced Multi-Effect Processor
I am seeking an experienced Max/MSP developer to create a standalone patch for live audio input processing. The patch should feature a sequencer grid (8 steps, with the option to extend to 16) to rhythmically trigger effects such as Delay, Filter, Bitcrush, and Stutter. The sequencer should support randomisation to generate new sound variations, as well as adjustable grid rate and wet/dry mix control. Clean signal flow is important to avoid audio artefacts. I need clear documentation explaining the structure and design decisions behind the patch, as well as a brief walkthrough (written or video) on how to use and adapt it. The goal is to process a melodic motif through this system and generate evolving, musically engaging results that mix composition and generative chance.
Budget range:
Very small project ($250 โ 750 USD)
- Hiring as
- Individual
- Hiring stage
- Ready to make a paid hire
- Work type
- Single job
- Experience level
- Expert
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