That's No Moon Entertainment - Dialogue Audio Designer (Project Hire)

Sound Designer
💰 Negotiable
📍 Los Angeles, United States
Twine Jobs Twine
Based in Manchester, United Kingdom
Last online a day ago

Sound Designer is needed in Los Angeles, United States.

Client: That’s No Moon Entertainment

Location: Los Angeles, CA

Contract: Temporary, Part-time

Job Description

That’s No Moon is an independent studio of storytellers and game-makers dedicated to creating narrative-driven experiences. We are seeking a Dialogue Audio Designer who is passionate about advancing audio innovations and vocal design for a AAA title. The successful candidate will be responsible for establishing the overall dialogue pipeline and contributing to the development of our immersive story in a new narrative-driven project. They will collaborate with the Audio Director, Dialogue Manager, Narrative Team, and other development disciplines to ensure the delivery of a high-quality audio experience aimed at achieving Game of the Year (GOTY) recognition.

Location: This role will be based in our Playa Vista office in Los Angeles, California.

Responsibilities

  • Professional understanding of game voice-over development, from paper to localization.
  • Help set best practices and standards for dialogue audio work and validate contributions from all departments.
  • Design and oversee character vocalization systems, attending recording sessions to direct content capture.
  • Assist with professional dialogue recording sessions and performance capture for project continuity and quality.
  • Establish mastering and mixing standards with the Audio Director and execute those standards across the project.
  • Review and test dialogue and vocalization content within the game, providing feedback to Narrative and Design teams.
  • Address dialogue mix and editorial issues identified during playthroughs and by the QA team.
  • Coordinate with Production to adhere to development schedules and identify dependencies.
  • Evaluate and communicate risks to Audio Leadership and Production.

Requirements & Skills

  • 2+ years of experience working on AAA video game audio.
  • Experience with narrative-driven games, features, and systems.
  • Proficiency in using Unreal Engine and Wwise.
  • Strong interpersonal communication skills for collaboration with groups outside of the audio department.

Additional Information

This is a temporary “Project Hire” position. The duration of this assignment may vary. TNM Project Hire employees are eligible for several benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO.

TNM considers various factors when determining base pay, including industry benchmarks, location, experience, and job-specific skills. This role may also be eligible for incentive compensation like equity and profit share. The estimated base pay range is U.S. only: $90,000 - $110,000.

We are currently only considering candidates in North America.

That’s No Moon provides competitive benefits that include medical, dental, vision, 401(k) match, flexible PTO, and more. Benefit eligibility may vary based on country of residence and/or employment status.

That’s No Moon is an equal opportunity employer and qualified applicants will receive consideration for employment without regard to protected characteristics.

For safety in the application process, please remember:

  • Recruiters will contact you from a “@thatsnomoon.com” email address.
  • We do not conduct interviews via Discord or WhatsApp.
  • We will not ask for sensitive personal information.
  • We will not request you buy equipment specifically for your interview/test.

If you have concerns about potential scams, please reach out to our official social handles directly.

#LI-remote

Posted 8 months ago

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