Godot Developer: 2D Sim GameSearching
I am an Australian indie game developer starting my first game project. I need assistance from a Godot developer to clean up and add some basic features to my 2D idler/sim game. The current project already has resource systems and generators, but I need someone to enhance these and implement new features according to my instructions. Specifically, I am looking to add a shop and crafting system, as well as a jobs/operations system that includes percentage chances and requirements associations. You will be working remotely on a task that should only take a few hours, and there is potential for more work in the future if things go well.
Budget range:
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About the client
Australian indie game dev director starting on first game project. Looking for assistance with cleaning up and adding some basic features to my game. I already have resource systems and generators just looking for someone to just enhance and add onto this with my instructions. For example: Add a shop and craft system, jobs/operations system that has a %chance and requirements associations etc.
- Hiring as
- Individual
- Hiring stage
- I will possibly make a paid hire
- Work type
- Single job, potential follow-up
- Experience level
- Beginner, junior, mid-level
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