Job closedPosted 8 months ago

Volley Inc - Game UI/UX Artist (Contract)

UX Designer
Open to offers San Francisco, United States
Twine JobsVerified
Stretford, United Kingdom · Organization
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UX Designer is needed in San Francisco, United States.

Client: Volley Inc

Location: San Francisco, CA

Contract: Contract

Job Description

Volley is seeking a Contract UI/UX Designer to translate our game visual identities into polished, functional interfaces for Smart TV platforms (Roku, Fire TV, Samsung, LG). You’ll take established visual languages and character IP and apply them to create intuitive, delightful 10-foot interfaces that work beautifully for family gaming in the living room. This role is perfect for someone who excels at game UI, loves creating organized design systems, and understands the unique constraints of TV platforms.

As a UI/UX Designer at Volley, you’ll design high-fidelity game screens, build comprehensive Figma prototypes, create scalable design systems, produce developer-ready documentation, collaborate with visual development artists, partner with motion and sound designers, design within technical constraints, support engineering through implementation, and incorporate user research feedback.


Requirements

  • 5+ years designing game UI or product interfaces with a strong portfolio showcasing polished, functional interface design and design system creation.
  • Deep understanding of TV/10-foot UI design, including legibility at distance, remote navigation patterns, couch gaming contexts, and platform-specific constraints (Roku, Fire TV, Samsung, LG).
  • Exceptional Figma skills for building organized, scalable design systems and developer-friendly files with proper component structures and documentation.
  • Game UX instincts for creating clear information hierarchy during gameplay, memorable celebration moments, and intuitive navigation flows.
  • Strong collaboration skills for working with visual development artists, motion designers, engineers, and researchers – maintaining creative vision while solving practical problems.
  • Experience with design handoff and implementation support, ensuring designs translate successfully from Figma to production.
  • Understanding of accessibility standards including color contrast (WCAG AA), focus states for remote navigation, and inclusive design principles.

Bonus Points

  • Experience with casual, family-friendly, or party game interfaces.
  • Motion design skills or strong ability to art-direct motion designers.
  • Familiarity with WebGL performance constraints and optimization.
  • Background designing for voice-enabled experiences.
  • Experience working from established visual style guides or brand systems.

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