Job closedPosted 7 months ago

Body Motion Tracking for Game (iOS or Android)Urgent

Game Developer
Open to offers Remote
HE
Hesteky
San Diego, United States
Contact:

We are seeking an experienced mobile game developer to build a technical prototype for a motion-controlled adventure game. This project is a proof-of-concept focused on camera-based body-motion tracking, responsiveness, and modular game architecture. The main deliverable is a fully functional motion tracking system demonstrating calibration, avatar control, and stable performance, to be deployed via TestFlight (iOS) or APK/Test distribution (Android). The developer will provide the source code, build instructions, a performance report, and a testing checklist. The prototype must use Unity 6 (LTS) and support body tracking using AR Foundation with ARKit (iOS) or ARCore (Android), with alternatives like MediaPipe Pose allowed for Android. The design should include necessary calibration systems, a modular architecture, clear motion input mechanisms, and meet specified performance and UX requirements. The prototype should be ready for future feature expansions and support stable operation over extended use.

Budget range:
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About the client
This prototype will be used to develop a video game using players’ body motion tracking.

Hiring as
Individual
Hiring stage
Ready to make a paid hire
Work type
Single job, potential follow-up
Experience level
Mid-level

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