Job closedPosted 8 months ago

Blender Character Animation 3D Animation Anime Style Animation Cinematic Camera Animation Camera Ani...

3D Animator
Open to offers Remote
Private client
Individual
Contact via Twine

I am looking for a freelancer to create a 39-second Blender animation featuring cinematic camera work for a personal project. All character models and rigs are already provided, and the animation must strictly use the existing rigs without any modification to the skeleton, bone names, hierarchy, orientations, or skin weights. The animation is split into two parts: Gohan transforms into Super Saiyan with strong anime-style poses and dynamic cinematic camera angles, then Broly appears and fights Vegeta in a short cinematic choreography. The focus should be on high-quality character animation and cinematic camera movement only—no VFX, particles, shaders, or advanced rendering required. Deliverables required are a .blend file with organized actions, proper NLA organization, camera animation included, and an MP4 preview video. The workflow includes an initial playblast preview, followed by polish and delivery. The final animation must be delivered in 1 to 5 days, ideally as soon as possible. Only freelancers who will not modify the rigs and who accept a fixed, non-negotiable budget should apply. Relevant example portfolio work is required. All reference files and animation brief are already provided.

Budget range:
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Examples:
I am looking for a freelancer to create a 39-second Blender animation featuring cinematic camera work for a personal project. All character models and rigs are already provided, and the animation must strictly use the existing rigs — there must be absolutely no modifications to the skeleton, bone names, bone hierarchy, orientations, or skin weights.

The animation consists of two parts: first, Gohan transforms into Super Saiyan with strong poses, timing, and dynamic cinematic camera angles; second, Broly appears and fights Vegeta in a short choreography. The focus is strictly on high-quality character animation and cinematic camera work.

I am hiring with a fixed price budget (NOT hourly). My budget is final and non-negotiable. Please do NOT contact me to request a higher price. Only serious freelancers who accept my fixed budget and conditions should apply.

The animation must be completed within 1 to 5 days maximum. Faster delivery is strongly preferred.

Technical Rules (Strict — Required for Game Use)

Do NOT modify the skeleton in any way.
Do NOT rename bones.
Do NOT change bone hierarchy.
Do NOT change bone orientation or roll.
Do NOT modify skin weights.
Do NOT re-rig or re-skin anything.
Animation must use the existing rig only.

Scope of Work (39 seconds total)

Part 1 (Start → Mid)
Gohan transforms into Super Saiyan.
Strong anime-style poses.
Cinematic camera angles, close-ups, and smooth motion.

Part 2 (Mid → End)
Broly appears.
Broly fights Vegeta (short cinematic choreography).
Same focus: animation quality and cinematic camera work.

No VFX, particles, shaders, material work, or advanced rendering required.
Only character animation and camera animation are needed.

Output & Deliverables

.blend file with:
Clean and organized actions
Proper NLA organization
Camera animation included
Clean naming and organized collections

MP4 preview video (simple render is enough)

Workflow

Step 1: Blocking / playblast preview for approval
Step 2: Polish animation and finalize camera
Step 3: Deliver final .blend file and MP4 preview

Application Requirements

Confirm you will NOT modify bones or weights.
Share portfolio showing similar anime-style animation and cinematic camera work.
Confirm you accept a fixed price and can complete within 1 to 5 days.

Only apply if you are serious, accept the fixed budget, and have reviewed the provided files.

Files & References

Blender file:
https://mega.nz/file/DKxxzQKI#SOqdEY12xah0tnbp4QUGs1T3UJs4wUHoFFfBSlqxZc8

Video reference:
https://www.mediafire.com/file/a3qs9fvtiw4pdg7/ehtrh.mp4/file

Hiring as
Individual
Hiring stage
Ready to make a paid hire
Work type
Single job
Experience level
Mid-level

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