Game Writer NeededSearching
I am an indie developer working on a personal project, a narrative-driven game that lasts around 20 minutes. The experience centers on walking through a gallery and conversing one-on-one with robots, each having a unique personality, such as being obedient but tired, angry, logical, emotional, quiet, or possibly organizing a strike. The robots are not violent—they have chosen to stop working, and the tone of the game is quiet and slightly uneasy, focusing on dialogue and atmosphere over action. My intention is not to create a commercial game, but rather a short interactive story exploring themes of autonomy, labor, obedience versus identity, and nonviolent rebellion.
Budget range:
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About the client
indie developer
- Hiring as
- Individual
- Experience level
- Beginner
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