That's No Moon Entertainment - Senior Technical Designer Narrative Scripter (Project Hire)

Open job
Game Designer
💰 Negotiable
📍 Los Angeles, United States
Closing date: a month left
Twine Jobs Twine
Based in Manchester, United Kingdom
Last online 5 months ago

Game Designer is needed in Los Angeles, United States.

Client: That’s No Moon Entertainment

Location: Los Angeles, CA

Contract: Temporary, Part-time

Job Description

That’s No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. We are looking for a Senior Technical Designer to own Narrative Scripting, specifically level dialogue implementation in our upcoming AAA third-person action-adventure game. As a key member of the design team, you will drive interactive story and dialogue in the play space. The ideal candidate has experience working with narrative, design, audio, and other stakeholders to ideate, plan, and implement scripted dialogue on shipped AAA titles.

Responsibilities

  • Work with engineering, animation, and design teams to implement content, solve workflow issues, and create content pipelines.
  • Collaborate closely with writers, game designers, and audio designers to develop a comprehensive plan for level dialogue that supports the game’s creative direction and narrative goals.
  • Create supporting documentation that helps facilitate clear, efficient writing for the other members of the narrative team.
  • Research and collaborate with subject matter experts to ensure all grounded, real-world aspects of the story, characters, and world are represented with empathy and authenticity.
  • Support other aspects of narrative and game design in general, including implementing environmental storytelling or other tasks within the design department. You may also be asked to attend voiceover recording sessions and write, review, and/or edit text and dialogue.

Requirements & Skills

  • Proficiency in using Unreal 5, particularly in implementing narrative elements and working with Blueprint.
  • Knowledge of and interest in the type of game we are making.
  • Interest in establishing story intent and pacing for mission dialogue.
  • Substantial experience with scripting, branching dialogue, and other technical aspects of narrative design in game development.
  • Experience with text-based scripting and programming languages (e.g. XML, PERL, C++) is a bonus.

Qualities

  • Ownership mindset; ability to prototype your own vision with your skills.
  • The ability to take and deliver feedback and constructive criticism.
  • Self-directed and comfortable working in a dynamic and fast-paced creative environment.
  • High attention to detail and commitment to quality.
  • Excellent communication and teamwork skills, with the ability to work collaboratively across disciplines.
  • A passion for storytelling and a creative mindset that brings new ideas and perspectives.
  • Versatility; comfortable learning new skills that will help complete your vision.
  • Responsible for checking in script and level content without review.

Additional Information

This is a temporary “Project Hire” position with an anticipated duration that varies. TNM Project Hire employees will be eligible for various benefits such as medical, dental, vision, 401(k) matching, and flexible PTO. The estimated base pay for this role is $120k - $145k, excluding locations outside of the U.S. TNM offers competitive benefits that may vary based on employment status.

That’s No Moon is an equal opportunity employer and considers applicants without discrimination based on various protected characteristics.

For application safety, note that official communications come from “@thatsnomoon.com” email addresses and that we do not conduct interviews via Discord or WhatsApp, nor request sensitive personal information or equipment purchases for interviews.

#LI-remote

Posted 17 hours ago

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