UE5 Niagara VFX Artist Needed for Narrative-Driven Stylized Adventure Game [Urgent]
We are currently looking for a UE5 / Niagara VFX artist to help us create several stylized gameplay VFX for our indie game, Land of Infinite Dreams. Land of Infinite Dreams is a narrative-driven, stylized adventure game about a young princess escaping into a magical dream world shaped by her emotions and imagination. Our Vertical Slice is almost finished and already includes polished environments, characters, animation, and gameplay systems. We are currently looking for help with a small number of final VFX to further enhance the experience. Examples of VFX we need include moonlight beams/god rays for a ‘Moonlight Control’ gameplay mechanic, stylized impact effects when moonlight hits gameplay objects, magical ribbons or particles, improved moonball explosion and trail, stylized sword trails, simple enemy dissolve effects, and small magical effects for interactions and puzzles. This is a paid freelance collaboration with a relatively small amount of work. We are looking for someone with experience in Unreal Engine 5 and Niagara, who can create stylized, polished VFX that fit a high-quality indie or AA-standard look, ideally with experience in fantasy or narrative-driven games.
Budget range:
Small project ($750 – 1,500 USD)
In what capacity are you hiring?
Personal project
Where are you in the hiring process?
I’m planning and researching
What type of work is this?
Single job
What experience level is needed?:
Mid-level (Industry Average), Senior
Client contact preference:
On Twine (contact details private)How It Works
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