Video Game Music Composer [Urgent]
I am an independent game developer working on a new real-time tower defence game using Godot, currently in the early conceptual stages. I am seeking a composer to create one or a few music tracks suitable for specific in-game environments. The tracks shouldn’t have too many layers, with a focus on melody, and should either loop seamlessly back to the start or begin with a fade in and end with a fade out. The game’s theme is space, but I am interested in a range of moods, not just traditional ‘floaty’ or ‘dramatic’ sounds. I can provide musical examples that match the style I am looking for.
Examples:
Some tracks which fit this criteria (and inspiration):
Who are you, and what do you do?
I am an independent game developer creating a real time tower defence game in Godot. I’m currently at the very early stages of conceptualisation, title TBD.
In what capacity are you hiring?
Personal project
Where are you in the hiring process?
I will possibly make a paid hire
What type of work is this?
Single job with potential follow up work
What experience level is needed?:
Beginner, Junior, Mid-level (Industry Average)
Client contact preference:
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