Video Game Music ComposerUrgent
I am an independent game developer working on a new real-time tower defence game using Godot, currently in the early conceptual stages. I am seeking a composer to create one or a few music tracks suitable for specific in-game environments. The tracks shouldn’t have too many layers, with a focus on melody, and should either loop seamlessly back to the start or begin with a fade in and end with a fade out. The game’s theme is space, but I am interested in a range of moods, not just traditional ‘floaty’ or ‘dramatic’ sounds. I can provide musical examples that match the style I am looking for.
Examples:
Some tracks which fit this criteria (and inspiration):
About the client
I am an independent game developer creating a real time tower defence game in Godot. I’m currently at the very early stages of conceptualisation, title TBD.
- Hiring as
- Individual
- Hiring stage
- I will possibly make a paid hire
- Work type
- Single job, potential follow-up
- Experience level
- Beginner, junior, mid-level
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