Open jobPosted 13 days ago · Closes in 16 days

Gripper's Studio - Unity Game Developer Contract Profit sharing only

Game Developer
Open to offers United States only
Twine JobsTwine
Stretford, United Kingdom · Organization
Recently active

Game Developer is needed in United States.

Client: Gripper’s Studio

Location: United States

Contract: Temporary

Job Description

This position is for a temporary contract of 1–2 months (extendable) at a small indie studio focused on developing 3D games using Unity or Unreal Engine 5. The initial project is a quick-turn title in Unity which will set the foundation for future projects. Success will contribute to building a passionate core team of creators.

Requirements

Responsibilities:

  • Develop core gameplay systems, mechanics, and features using Unity C#.
  • Write clean, efficient, and well-documented code that integrates with art and design teams.
  • Collaborate with the lead developer and designer to ensure the technical feasibility of design concepts.
  • Debug, optimize, and refactor code to meet performance targets.
  • Iterate on code and gameplay based on team feedback.
  • Contribute to the overall design and development process of the Game.
  • AI Behaviour programming.
  • UI Programming.

Required Experience:

  • Proficiency in Unity (C#).
  • Solid understanding of game loop architecture, physics, AI, UI, and animation integration.
  • Prior game-development experience (professional or personal projects).
  • Ability to deliver production-ready code.
  • Passion for indie game development and a growth mindset.

Nice-to-Have:

  • Knowledge of C++ or Blueprints in an Unreal Engine context.
  • Basic knowledge of shader programming or visual effects.
  • Experience with mobile or VR platforms.
  • Experience with version control (Git, Perforce, etc.).

Availability:

  • Able to contribute at least 5 hours a week on the project.

Additional Information

How to Apply:

  • Include a short cover letter explaining why you’re a good fit for this role.
  • Provide links to a portfolio showing completed projects, or demos.
  • Mention any previous experience with Unity or Unreal.

Pay: (Profit-sharing on early access release).

Benefits: Flexible schedule.

Job Types: Temporary, Subcontract.

Work Location: Remote.

Experience: Unity Development: 1 year (Required).

Application Questions:

  • Portfolio link.
  • Why do you want to work here?

We’re looking to start as soon as possible and will build the team based on talent and the project’s success.


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